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The Manual of FESS Prowess - This is mandatory reading for everyone!
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Author Topic: Codes?  (Read 1822 times)
TyDoMaster
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« on: February 19, 2008, 09:31:56 PM »

Not really sure if this even goes here but here goes.
I am playing through FE4 for the first time, and it seems I missed a bunch of usefully items (like hero axe and that special bow in CH3). The problem is that really have no time to go back and play all of those chapters again. So I tried the codes on gamefaqs.com but they are only temporary and can mess up my game. the only codes I need are ones that permanently give  me the weapons I missed.

Thanks for any help you can provide.
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Haken



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« Reply #1 on: February 20, 2008, 01:34:27 PM »

Umm, there's a reason why there's a save button in the cheats section....
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TyDoMaster
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« Reply #2 on: February 20, 2008, 07:15:42 PM »

Well the problem is I don't want to have cheats on all the time. I just want to put them in, make them work, and go on with my game like the whole ordeal never hapend.
« Last Edit: February 20, 2008, 07:18:38 PM by TyDoMaster » Logged
darkchaz



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« Reply #3 on: February 20, 2008, 11:43:16 PM »

under Snex9x, you can activate and desactivate the codes so there aren't always "cheating".
just tick the case (not sure about this sentence, I use a translator for it )
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Celice
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« Reply #4 on: February 21, 2008, 12:22:50 PM »

ZSNES also has the feature to turn on and off cheats at will.

What you want to do is put on the cheat for a weapon in whichever slot, and then go back into the game, make sure you have your new weapon, then go back and turn off the cheat, and then save your game.  Thar weapon~
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SlippyToasterTrooper_UK



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« Reply #5 on: February 22, 2008, 08:42:58 AM »

That doesn't work in FE4. Remeber in FE4 an item is always that item. For instance playable item 2 is always an Iron Sword. If you save with it a silver sword it'll still be an iron sword without codes becuase it is still just playable item 2.

What the OP wants is the items he missed. He needs to get them to appear somehow. Not turn existing items into them.

I did come up with a code sometime ago (3 or so years...) to make any of the legit in-game weapons available in the shop (character storage and character inventory get a bit confusing but shop ware easy enough). I can't remember the offsets sadly but for example:
Quote
7e3d8b** (Alec Iron Sword Weapon Modifier)
7e3d8c** (Alec Iron Sword Usage Modifier)
7e3d90** (Alec Iron Sword Kills Modifier)
It is between 7e3d8d and 7e3d8f (so thats 3 possible locations to try). I remember ** being 04 for shop but I may be mistaken...
Once you've found it its easy to recreate for any of the weapons.
Edit: In the above example it is 7e3d8d04 is the code you would need.
The patten is just +1 to the "Usage Modifier" offset and then make ** 04
« Last Edit: February 22, 2008, 08:46:38 AM by Starwolf_UK » Logged

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SolarAdept



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« Reply #6 on: June 21, 2008, 08:04:26 AM »

Also, anyone minds making slot codes like the ones made in the sticky thread for FE5? cuz I can`t get the lvl code and exp code for Adan to work... it`s making me crazy!!!
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Charliecane



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« Reply #7 on: June 21, 2008, 10:11:17 AM »

You're currently in GEOS for necroposting three times in the Thracia board, and now you go and necro twice in the Genealogy board? That's a terrible idea.
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