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Author Topic: Request for a few enemy samples  (Read 1506 times)
VincentASM is too important to have a messed up name



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« on: May 21, 2008, 05:14:12 AM »

I'm doing some quick research on enemy stats and I need some raw numbers from the game (i.e the played game) to move forward.

All I need are stats (HP, Str, Mag, Skl, Spd, Lck, Def, Res) of enemy:

Level ~10 and ~20 Tier 1 Beorc
Level ~10 and ~20 Tier 2 Beorc
Level ~10 and ~20 Tier "2.5" Beorc (basically Order enemies)
Level ~10 and ~20 Tier 3 Beorc
Level ~10 and ~30 Laguz

Please indicate the chapter the data is from, the classes and group (eg. Begnion, Order) of the enemies and the mode that you're playing on. Ideally I'd like all the above for Easy, Normal and Hard modes.

You can just submit a few if you want, eg. just the stats of a Level 12 Soldier from Part 1 Chapter 2.

(I realise enemy stats are slightly random as well, but I can make do with approximations for now (unless I get more samples).)
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« Reply #1 on: May 21, 2008, 08:57:02 AM »

Do you want multiples for each enemy class or just one of each? Like if there are four level 12 Begnion Halbderdiers, do you want each one's stats or is just one acceptable?

And what about the Endgame spirits?
« Last Edit: May 21, 2008, 09:06:23 AM by Jedor » Logged

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<~Blacky Wacky> Babies take forever to grow up anyway and never turn into productive members of society
<~Blacky Wacky> I'd rather have the food it would take to keep the baby alive.
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T is for trash.

As in Rebecca.
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<+Blacky Wacky> OK, and who's still clinging vainly to the idea that Square isn't just a yellow man's EA?
VincentASM is too important to have a messed up name



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« Reply #2 on: May 21, 2008, 09:15:39 AM »

If possible, multiples. I can make do with just one if you're short on time.

Also, you can do the Spirits if you want as well. I would have counted them as Tier 3 Beorc, but it's possible they might work differently (like the Mamkutes in FE6).
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« Reply #3 on: May 21, 2008, 09:32:33 AM »

If possible, multiples. I can make do with just one if you're short on time.

Also, you can do the Spirits if you want as well. I would have counted them as Tier 3 Beorc, but it's possible they might work differently (like the Mamkutes in FE6).

Alright seems easy enough, but I forgot about reinforcements, do we count them as well?

As for spirits, by the ones I'm looking at now they all seem to have the exact same stats for their class, all the Winds are the same, etc.
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<~Blacky Wacky> Babies take forever to grow up anyway and never turn into productive members of society
<~Blacky Wacky> I'd rather have the food it would take to keep the baby alive.
Quote from: Aitherion
T is for trash.

As in Rebecca.
Quote
<+Blacky Wacky> OK, and who's still clinging vainly to the idea that Square isn't just a yellow man's EA?
VincentASM is too important to have a messed up name



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« Reply #4 on: May 21, 2008, 10:20:22 AM »

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Alright seems easy enough, but I forgot about reinforcements, do we count them as well?

You can if you want. You can list them as reinforcements as well.

Quote
As for spirits, by the ones I'm looking at now they all seem to have the exact same stats for their class, all the Winds are the same, etc.

That seems strange. I guess I'd like to look into them even more now XD
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« Reply #5 on: May 22, 2008, 11:38:53 AM »

They have no T3 Beorc other then some bosses I am fairly sure, so in order to get those stats you would have to hack/edit an enemy to one of the classes.
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VincentASM is too important to have a messed up name



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« Reply #6 on: May 22, 2008, 11:48:21 AM »

Ah, I forgot about that. Since you don't encounter any normally, I won't need those of course ^^;;;
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« Reply #7 on: May 24, 2008, 03:12:58 PM »

I figured I could help out with this since I was just starting a runthrough to get that elusive Soren convo...

This is Normal Mode, btw

Part 1 Chapter 6-2

I'm going to list them as Level, Class, Hp, Str, Mag, Skl, Spd, Lck, Def, Res

Level 13 Sword Knight: 27; 12; 1; 9; 12; 8; 13; 5
Level 13 Soldier: 27; 13; 2; 13; 14; 7; 12; 6
Level 10 Priest: 21; 5; 10; 9; 9; 13; 5; 13
Level 12 Lance Knight: 27; 12; 1; 19; 12; 7; 11; 4
Level 13 Fire Mage: 22; 6; 11; 10; 11; 7; 5; 11
Level 11 Archer (Most uber enemies in Part 1 =/): 24; 14; 0; 12; 12; 7; 9; 4
Level 13 Sword Knight: 27; 12; 1; 9; 11; 7; 13; 5
Level 13 Archer: 26; 14; 1; 15; 13; ; 10; 5
Level 13 Fire Mage: 23; 6; 11; 10; 11; 7; 6; 11
Level 13 Axe Knight: 25; 13; 1; 11; 11; 8; 11; 4
Level 13 Axe Knight: 26; 13; 1; 11; 11; 7; 11; 4
Level 13 Axe Knight: 26; 13; 1; 12; 11; 7; 11; 4
Level 11 Bow Knight: 25; 10; 1; 10; 10; 7; 12; 4
Level 12 Bow Knight: 26; 11; 1; 10; 11; 7; 12; 5

Part 1 Chapter 7

Level 12 Soldier: 27; 13; 2; 13; 13; 7; 11; 5
Level 13 Myrmidon: 26; 10; 2; 15; 16; 8; 8; 4
Level 14 Fire Mage: 23; 6; 12; 10; 12; 7; 6; 12
Level 11 Armor Lance: 30; 14; 1; 11; 10; 10; 15; 5
Level 13 Wind Mage: 23; 5; 13; 11; 11; 7; 5; 11
Level 12 Soldier: 28; 13; 2; 13; 13; 7; 11; 6
Level 13 Archer: 27; 15; 1; 15; 14; 8; 10; 4
Level 14 Archer: 27; 15; 1; 16; 14; 8; 10; 5
Level 14 Fighter: 33; 16; 0; 14; 13; 8; 10; 3
Level 14 Fighter: 33; 16; 0; 14; 14; 8; 10; 3
Level 14 Archer: 28; 15; 1; 15; 14; 8; 10; 5

I'll keep you updated on more.
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« Reply #8 on: May 25, 2008, 07:13:35 AM »

Thanks. I'll be able to do quite a lot with these ^^
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« Reply #9 on: May 26, 2008, 04:25:44 PM »

Moar stats

Part 1 Chapter 7 Normal
Level 12 Soldier: 27; 13; 2; 13; 13; 7; 11; 5
Level 13 Myrmidon: 26; 10; 2; 15; 16; 8; 8; 4
Level 14 Fire Mage: 23; 6; 12; 10; 12; 7; 6; 12
Level 11 Armor Lance: 30; 14; 1; 11; 10; 10; 15; 5
Level 13 Wind Mage: 23; 5; 13; 11; 11; 7; 5; 11
Level 12 Soldier: 27; 13; 2; 13; 13; 7; 11; 6
Level 13 Archer: 27; 15; 1; 15; 14; 8; 10; 4
Level 14 Archer: 27; 15; 1; 16; 14; 8; 10; 5
Level 14 Fighter: 33; 16; 0; 14; 13; 8; 10; 3
Level 14 Fighter: 33; 16; 0; 14; 14; 8; 10; 3
Level 14 Archer: 28; 15; 1; 15; 14; 8; 10; 5

Just for future reference, I got kinda lazy (and forgetful) and did only a few enemies for some of the later chapters I'll be posting.  I'll get back into doing them seriously in Part 4 ^^
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« Reply #10 on: May 27, 2008, 05:54:57 AM »

Thanks again ^^

Also, I think that's probably enough Tier 1 enemies for now. If I need anymore I'll give you a shout.

EDIT

Preliminary results:

Axe Knight Level 13

Code:
1  Base
2  18   08   00   07   06   00   07   00
3  Growth
4  70   45   15   40   45   25   40   40
5  12*Growth
6  8.4   5.4  1.8  4.8  5.4  3.0  4.8  4.8
7  Level 13 stats
8  26.4 13.4  1.8 11.8 11.4  3.0 11.8  4.8
9  Finally, Luck +5
10 
11 26.4 13.4  1.8 11.8 11.4  8.0 11.8  4.8
12 
13 Compared with:
14 
15 25; 13; 1; 11; 11; 8; 11; 4
16 26; 13; 1; 11; 11; 7; 11; 4
17 26; 13; 1; 12; 11; 7; 11; 4

HP seems kind of high, but otherwise seems to match well.

Fighter Level 14

Code:
1  Base
2  22   10   00   06   08   00   05   00
3  Growth
4  80   50   05   60   45   25   40   30
5  13*Growth
6  10.4  6.5  0.7  7.8  5.9  3.3  5.2  3.9
7  Level 14 stats
8  32.4 16.5  0.7 13.8 13.9  3.3 10.2  3.9
9  Finally, Luck +5
10 
11 32.4 16.5  0.7 13.8 13.9  8.3 10.2  3.9
12 
13 Compared with:
14 
15 33; 16; 0; 14; 13; 8; 10; 3
16 33; 16; 0; 14; 14; 8; 10; 3
17 33; 16; 0; 14; 13; 8; 10; 3
18 33; 16; 0; 14; 14; 8; 10; 3

HP seems a bit lower this time, but I guess it's a reasonable match as well.

I'm still kind of busy so I guess I'll leave the Tier 1 enemies for now. I could also go back to them later, when I have more time.

Anyway, the most important thing is matching the number of enemy level ups and their Luck, both which seem to be successful. I looked through most of the generic enemy data and most enemies only have Luck additions (which can be easily, if tediously, recorded), so estimating enemy stats won't be too hard.
« Last Edit: May 27, 2008, 06:36:25 AM by VincentASM » Logged


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« Reply #11 on: May 31, 2008, 11:13:48 AM »

Ok, Part 4 Enemies

Prologue:

Level 4 Warrior: 44; 23; 5; 22; 22; 17; 17; 11
Level 4 Halberdier: 40; 21; 9; 21; 21; 17; 19; 15
Level 3 Halberdier: 39 20; 9; 21; 21; 16; 18; 15
Level 4 Axe Paladin: 40; 22; 8; 20; 19; 17; 18; 13
Level 4 Axe Paladin: 41; 22; 8; 20; 19; 17; 18; 13
Level 4 Warrior: 44; 23; 5; 22; 21; 17; 16; 11
Level 5 Blade Paladin: 43; 22; 8; 19; 20; 18; 29; 14
Level 3 Lance Paladin (2 with the same stats): 40; 20; 8; 18; 20; 16; 18; 13
Level 4 Lance Paladin: 41; 21; 8; 19; 20; 17; 18; 13
Level 4 Warrior: 44; 23; 5; 22; 21; 17; 17; 11
Level 4 Blade Paladin: 42; 21; 7; 18; 19; 17; 20; 13
Level 4 Bow Paladin: 41; 21; 8; 19; 19; 17; 19; 13
Level 3 Bow Paladin: 41; 20; 8; 18; 19; 16; 18; 13
Level 4 Bow Paladin: 41; 20; 8; 19; 20; 17; 19; 14
Level 4 Bow Paladin: 42; 21; 8; 19; 20; 17; 19; 14
Level 4 Lance Paladin (3 with the same stats): 42; 21; 8; 19; 20; 17; 18; 13
Level 5 Lance Paladin: 42; 22; 9; 20; 21; 18; 19; 14
Level 4 Blade Paladin: 42; 20; 7; 18; 19; 17; 20; 13
Level 5 Axe Paladin: 42; 22; 9; 20; 20; 18; 19; 14
Level 5 Axe Paladin: 42; 23; 9; 21; 20; 18; 19; 13

Chapter 1
Level 6 Warrior: 47; 25; 5; 23; 23; 18; 18; 11
Level 4 Warrior: 44; 23; 5; 22; 22; 17; 17; 11
Level 7 Lance General: 44; 24; 10; 23; 21; 22; 26; 16
Level 5 Halberdier: 41; 21; 10; 22; 22; 18; 20; 16
Level 5 Halberdier (2 with the same stats): 42; 21; 10; 22; 22; 18; 20; 16
Level 5 Sword General (2 with the same stats): 43; 22; 9; 20; 21; 20; 25; 15
Level 6 Warrior: 46; 25; 5; 23; 23; 18; 18; 12
Level 4 Sniper: 41; 22; 7; 23; 21; 18; 17; 13
Level 7 Falcon Knight: 39; 20; 9; 23; 25; 24; 18; 20
Level 6 Halberdier: 42; 22; 10; 23; 22; 19; 20; 16
Level 6 Halberdier: 42; 22; 10; 23; 23; 18; 20; 16
Level 7 Falcon Knight: 38; 20; 10; 23; 24; 24; 18; 20
Level 5 Warrior: 46; 24; 5; 22; 22; 18; 17; 11
Level 6 Swordmaster: 40; 20; 10; 26; 26; 20; 17; 14
Level 6 Druid: 37; 17; 25; 22; 21; 10; 14; 24
Level 6 Druid: 37; 17; 24; 22; 21; 9; 15; 24
Level 5 Warrior: 45; 24; 5; 22; 22; 17; 17; 11

I'll post more later ^^
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VincentASM is too important to have a messed up name



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« Reply #12 on: May 31, 2008, 11:52:54 AM »

Thanks ^^

I think that's enough for "Tier 2.5" enemies. They are the Order units, right?
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« Reply #13 on: June 03, 2008, 08:49:57 AM »

Yea, I think their affiliation is "Hand" but they are the Disciples of Order...also, when I get home, I'll put up the Laguz stats that I've recorded.
« Last Edit: June 03, 2008, 08:52:29 AM by UchihaHunter » Logged
VincentASM is too important to have a messed up name



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« Reply #14 on: June 16, 2008, 06:15:06 AM »

Sorry, I completely forgot about this topic >___<

Anyway, everything seems to be working out so far. HP and Luck seems to match up, and I'll do a quick calculation with one class just to check.

Code:
1  Falcon Knight SP
2  
3  35   15   07   19   21   00   16   15
4  70   80   50   80   70   80   50   85
5  +6 LEVELS
6   4.2  4.8  3.0  4.8  4.2  4.8  3.0  5.1
7  39.2 19.8 10.0 23.8 25.2 04.8 19.0 20.1
8  +20 LUCK
9  
10 39.2 19.8 10.0 23.8 25.2 24.8 19.0 20.1
11 
12 Compared with:
13 
14 39   20   09   23   25   24   18   20
15 38   20   10   23   24   24   18   20

I only need a few Laguz and true Tier 2 samples and then I think I've got everything sorted ^^

Quote
Yea, I think their affiliation is "Hand" but they are the Disciples of Order...

That sounds... really weird, but it does make sense since they're the "Goddess's Hands". Thanks ^^
« Last Edit: June 16, 2008, 06:29:55 AM by VincentASM » Logged


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