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The Manual of FESS Prowess - This is mandatory reading for everyone!
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Author Topic: Eat This FE 4/5 - Spamastra!  (Read 3795 times)
Mhoram
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« on: November 29, 2007, 09:19:01 PM »

The video is in chapter 4-3. No spoilers of boss for that stage but you do see the enemy units, which are spoiler enough.

http://www.youtube.com/watch?v=LoqNnaBl5NE

EDIT-ACK I'm sorry if this is old. I should've noticed it was 8 months old before I posted it
« Last Edit: November 29, 2007, 09:21:15 PM by Mhoram » Logged
Jedor
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« Reply #1 on: November 30, 2007, 12:19:28 PM »

It is old, but none the less laughable.
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« Reply #2 on: November 30, 2007, 12:42:12 PM »

http://www.youtube.com/watch?v=3LZLZ-Zeblw
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Mad Eaichu



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« Reply #3 on: November 30, 2007, 03:56:54 PM »

Please tell me that guy decided to use the four swordmasters for the lulz...
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The Paladin



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« Reply #4 on: November 30, 2007, 03:59:54 PM »

All the SMs in this game are good except Lucia.
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Mad Eaichu



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« Reply #5 on: November 30, 2007, 08:54:24 PM »

There are better all around units, you certainly don't need more than two in your team; that guy's team is particularly weak since he sacrificed two spots that could have well balanced his team.
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« Reply #6 on: December 01, 2007, 03:42:04 PM »

Trueblades are the best offensive class in the game. 20 crit+Astra+40speed=omfgwtfhax.

I'd still rather have Eddie, Stefan, Zihark, and Mia all in the same team, rather than a couple inferior but well-rounded units.

Plus you might want the 4 SMs because it's kinda hard to DA in this game. Aside from Eddie, all of them are easy to train. And Eddie has a personal weapon and can abuse Elite.
« Last Edit: December 01, 2007, 03:44:01 PM by The Paladin » Logged


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« Reply #7 on: December 01, 2007, 04:16:20 PM »

All the SMs in this game are good except Lucia.
Lucia has Authority stars, so even she has some things going for her.
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« Reply #8 on: December 01, 2007, 10:17:08 PM »

Lucia has Authority stars, so even she has some things going for her.

Don't forget the Earth affinity and a free Parity, should you bring her in the final chapter.

As for best offensive class in the game, it's debatable that the Sword Saints are the best.  I would favor the Marksman over Trueblades since they can attack at a longer range, and while there is an accuracy penalty, it's not too noticeable.  The Dragonlords are also very good, but tend to be less mobile indoors.  Watch out for Thunder magic and strong users of dragon slaying weapons though.

Most Occults already kill the enemy once unleashed, but since Astra can take several hits off the durability of your weapon, I'd rather have something like Colossus.
« Last Edit: December 01, 2007, 10:21:21 PM by Kefka » Logged
Mad Eaichu



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« Reply #9 on: December 01, 2007, 10:29:40 PM »

Trueblades are the best offensive class in the game. 20 crit+Astra+40speed=omfgwtfhax.

I'd still rather have Eddie, Stefan, Zihark, and Mia all in the same team, rather than a couple inferior but well-rounded units.

Plus you might want the 4 SMs because it's kinda hard to DA in this game. Aside from Eddie, all of them are easy to train. And Eddie has a personal weapon and can abuse Elite.

Sorry but that is just retarded, Trueblades lack power so their Astra is limited and so is their critical hit. A Reaver with maxed strength and Urvan activating Colossus will outdamage ANY of the swordmasters. Sorry but an offensive class also needs to be able to TAKE hits; not tank them but at the least survive a counter. Trueblades may fail on that task if for some reason the enemy hits them then you're in a serious problem. For this and many other reasons (I'll discuss further if your willing to continue with this) Truebaldes are NOT the best offensive class.
« Last Edit: December 01, 2007, 10:32:27 PM by Mad Fredin » Logged

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« Reply #10 on: December 02, 2007, 05:50:28 AM »

Sorry but an offensive class also needs to be able to TAKE hits...
Except for the fact that taking hits has nothing to do with offense.
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The Paladin



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« Reply #11 on: December 02, 2007, 08:38:14 AM »

Quote
Trueblades lack power so their Astra is limited and so is their critical hit.
15% chance of activating Astra, 35% chance of activating critical.

50% of massive damage at promoting. Lolwut. All the SMs have pretty good STR too...except Lucia.

At 20/20/20, it becomes 60%. And you have 2 S rank Swords and Eddie's personal weapon. Lolwtfhax.

Then there are supports.

Quote
Sorry but an offensive class also needs to be able to TAKE hits
No, they need to be able to do massive damage.

And when Zihark is supported, he dodges like a bsh.
« Last Edit: December 02, 2007, 08:42:28 AM by The Paladin » Logged


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Mad Eaichu



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« Reply #12 on: December 02, 2007, 04:17:45 PM »

Dale: Most offensive classes WILL get countered andTrueblades don't have canto to move away from the wave of enemies in the enemy turn meaning that they will get attacked. But Julian they will get DODGE! Nah, if the enemy has something higher than a 35% chance of hitting you're already in a trouble. There is no point in hitting the hardest if you die the next turn.

Paladin: I've already told you Trueblades lack muscle, even if two of the trueblades are pretty much assured to max the 32 and 31 (Edward and Mia respectively) those caps hold them from being the best offensive class. Why? You saw it in the video; what is the point of attacking three or five times if you will only do 5 or 3 damage (well dragons are special I know but the lack of strength can be the difference between killing and not killing an enemy in the final chapter)? Now 35% of activating critical? Enemies DO have luck in this game, cut it down to 20 and we have a reasonable number. Now Astra is not the best offensive skill in the game and there are many others that do better at pwning enemies; Colossus and Luna are good examples of this. Besides all this facts the Trueblade relies too much in luck you get unlucky for X or Y reason and the enemy won't die.

Don't get me wrong Trueblades kick ass but their offensive is simply not the best when it comes to offensive (not being the best doesn't mean you're bad).

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« Reply #13 on: December 02, 2007, 04:22:55 PM »

Most offensive classes WILL get countered andTrueblades don't have canto to move away from the wave of enemies in the enemy turn meaning that they will get attacked...
Except, as I pointed out, that has nothing to do with offense. It's a defensive problem, no one is claiming they're marshals.

Why? You saw it in the video; what is the point of attacking three or five times if you will only do 5 or 3 damage (well dragons are special I know but the lack of strength can be the difference between killing and not killing an enemy in the final chapter)?
The video is really a moot point. They're a special case class being fought against in maniac mode. Maniac mode is a whole other beast. In hard mode, my Mia didn't have any real problem standing up to them even without Astra. That idiot Michaih, on the other hand...
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Mad Eaichu



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« Reply #14 on: December 02, 2007, 04:35:57 PM »

Well I'm on part 4 (American hard mode) chapter 3 I'll tell you soon enough if they are really THAT tough. My bet: Nolan, Gatrie and Haar will be able to do respectable damage but Edward and Shinon will make me cry (thought Shinon may activate deadeye and that would be really good). Still I already clarified the Dragon example is exaggerated but the point is: If you attack a unit you want to kill it in one turn rather than giving him a chance to escape and get healed right? If for some reason Trueblades don't Astra or critical one of the enemy units there is a chance the attacked unit survive (well it really depends on the unit).

EDIT: but yeah you're right Dale their lack of durability does not cut them short as an offensive class; their low strength cap and the overall lack of Might in swords does.

« Last Edit: December 02, 2007, 04:39:14 PM by Mad Fredin » Logged

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« Reply #15 on: December 02, 2007, 05:26:16 PM »

Ummmm you guys realize that in the video that:

1. Edward had the one skill which halves his damage
2. He was only using a Brave Sword

An Edward with Max Strength and either Vague Katti or Alondlite can KO some of the dragons on the map. I know, I had one.
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Mad Eaichu



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« Reply #16 on: December 02, 2007, 05:35:55 PM »

Astra does not half damage anymore; with Alondite he would have 9 more attack nine instead of 1 but he wouldn't hit nearly as many times certainly not enough to take down a hard mode dragon.
« Last Edit: December 02, 2007, 05:37:44 PM by Mad Fredin » Logged

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« Reply #17 on: December 02, 2007, 05:39:11 PM »

Well I haven't done hard mode yet. I was basing this off of Normal mode. Do you happen to have the stats for the different dragons from hard mode?
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Mad Eaichu



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« Reply #18 on: December 02, 2007, 06:41:24 PM »

I'll have them by tomorrow, probably(I may be a sloth and don't play for a day).
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« Reply #19 on: December 02, 2007, 08:35:45 PM »

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Astra does not half damage anymore; with Alondite he would have 9 more attack nine instead of 1 but he wouldn't hit nearly as many times certainly not enough to take down a hard mode dragon.
Bob wasn't talking about Shooting Star (Astra) halving damage (if that was what you thought he meant). Eddie was using Trial (Flourish) which halves his attack power. With a normal attack, he'd be pulling off 24 damage per hit. With Ettard (Alondite), he'd be hitting with 33 damage per hit. A single activation of Shooting Star (120 damage with Brave Sword, 165 damage with Ettard) or even just a critical (72 damage with Brave Sword, 99 damage with Ettard) would kill the dragon in one attack.
« Last Edit: December 02, 2007, 08:38:49 PM by Ice Dragon » Logged

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