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The Manual of FESS Prowess - This is mandatory reading for everyone!
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Author Topic: Sountrack rips  (Read 3003 times)
Celice
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« on: August 08, 2008, 10:02:42 PM »

Since I finished the game, and I have a two-way male audio cord, I decided to start ripping the soundtrack :p  Since I haven't done this sorta thing before, I may not be the best, so someone let me know how the prologue sounds--I can't hear too well, as I swapped out the male-male cord for the DS to computer, which leaves the flatscreen's speakers to rot.  So I have to pull out these crappy computer speakers and can't hear jack in them >.>

Most helpful would be a need of louder/quieter recordings
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« Reply #1 on: August 09, 2008, 04:13:56 AM »

It sounds fine to me.

I'm not sure if it's a problem, but I noticed the music only has one channel.
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« Reply #2 on: August 09, 2008, 04:57:24 AM »

Is that the prologue or the opening scene? Whatever. It sounds perfect on my computer, which must mean it's good as it's going to get, since my speakers are some of the worst ever... Possibly older than me. >.>

Nonetheless good job, I'm looking forward to hearing more songs and using them for my own deadly purposes.
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Celice
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« Reply #3 on: August 09, 2008, 07:10:05 AM »

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I'm not sure if it's a problem, but I noticed the music only has one channel.
The reason there's only one channel is because, I'd assume, as it's just recording the noises coming from the DS.  I could do more, but they're be the exact same thing, or you could have two songs on separate channels in one mp3 :X



Alright, since it sounds good, I'll start to rip them.  Since I can't exactly hear what I recorded until afterwards, I'm going to be ripping them at 3:00--as that should be long enough to catch a loop at least once.  I might then go back in and remove as much as I can up to the last loop, if it did make it to the second one   This is going to be quite the time consumer, having to do this manually >.<
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Ferry Fer the Dancing Queen of West New Orleens
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« Reply #4 on: August 09, 2008, 08:48:20 AM »

If your flatscreen speakers only need that one cable to get two channels or more of sound I don't see why recording from the DS wouldn't. Just need to make sure you specify stereo or higher on both the input and output sources.
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Celice
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« Reply #5 on: August 09, 2008, 03:23:55 PM »

How many channels would you suggest to use?  I'd rather not start over the 13 I finished earlier only to redo them again later.  Along with stuff like quality--higher, at, or lower than 44100 Hz?  I'm using Audacity, if that matters for anything.  Another that may matter, which port--microphone, in, or out--would be the best to use, or does it matter at all?

And I'm just fading out about three minutes into each song--easier
« Last Edit: August 09, 2008, 03:27:05 PM by Celice » Logged
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« Reply #6 on: August 09, 2008, 05:54:04 PM »

Epilogue/credits songs in Fire Emblem have gone over three minutes before, so you might want to check them when you eventually get to them.
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« Reply #7 on: August 09, 2008, 07:50:45 PM »

Epilogue/credits songs in Fire Emblem have gone over three minutes before, so you might want to check them when you eventually get to them.

For this reason...I would recommend 3:30 to go through a loop of the song completely.

-----

I'll be looking forward to your distributions later.
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« Reply #8 on: August 09, 2008, 08:21:49 PM »

How many channels would you suggest to use?  I'd rather not start over the 13 I finished earlier only to redo them again later.  Along with stuff like quality--higher, at, or lower than 44100 Hz?  I'm using Audacity, if that matters for anything.  Another that may matter, which port--microphone, in, or out--would be the best to use, or does it matter at all?

And I'm just fading out about three minutes into each song--easier
In terms of mid-quality gamerips?
Two channels on input (stereo), since special gear might be necessary to record on surround (although I'm not an audiophile). 44.1Hz is CD quality, 48Hz probably isn't necessary. You should encode at a bitrate of 128kbps or higher, though. Personally 192kbps is the threshold between when I start caring about audio quality but still have a nice filesize. I'd recommend using the line-in port over microphone although it might not matter.

Apparently the standard for gamerips is to fade out after two loops unless it's a long song, but I'm not a fan of that standard so just do whatever for that.
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[23:02:56] <Darkslime> i should go talk to real friends
[23:03:01] <Darkslime> not internet aliases
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« Reply #9 on: August 09, 2008, 08:41:55 PM »

Alright.  Well, I'll get around to redoing them tomorrow then--although, from the microphone jack, I set the program to do two channels, and all it really did was have dual mono channels going at once >.>  I'll compare how they sound later
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SwordsAreShiney



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« Reply #10 on: August 09, 2008, 10:39:02 PM »

Hmm.  Well, I did some research on ripping music from DS games, I should have the entire thing up later on today.
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Celice
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« Reply #11 on: August 10, 2008, 08:37:30 AM »

Like I said earlier, last was known, you could rip the notes from the generic sound.dat, but the instruments were horribly off and weren't even the game's, but your MIDI instruments.

Let's hope that buggy program you were talking about works, huh?

EDIT:  Ah, it did work.  Hopefully none of that mass-conversions did any damage, as you made it sound like it didn't ^^
« Last Edit: August 10, 2008, 08:45:32 AM by Celice » Logged
SwordsAreShiney



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« Reply #12 on: August 10, 2008, 08:45:53 AM »

It did, I got the instruments right and everything.

Vincent's gonna translate the track names for me, and then I'll be uploading it.

In the mean time, here's a sample I guess.  The only problem is I think I'm gonna need to toy around with the songs and make them loop and stuff, maybe. <_<
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« Reply #13 on: August 12, 2008, 05:08:15 PM »

Wouldn't it likely be better to extract the music from the ROM in .2sf or .bstrm and then convert to an Mp3 from there?
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Ferry Fer the Dancing Queen of West New Orleens
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« Reply #14 on: August 12, 2008, 06:07:21 PM »

good idea why don't you get on that
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[23:02:56] <Darkslime> i should go talk to real friends
[23:03:01] <Darkslime> not internet aliases
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SwordsAreShiney



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« Reply #15 on: August 12, 2008, 06:29:46 PM »

That would be, but DS music is all stored in one file, and it's all MIDIs, so you can't just convert the music easily like you would a console game, you also have to rip the instruments as well, and then combine the two.

But, I did put it up last night, here it is.

Though for some reason I was unable to rip four songs, 1, 2, 40 and 62, so they'll need to be done manually.
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KiddoCabbusses
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« Reply #16 on: August 13, 2008, 10:25:42 PM »

That would be, but DS music is all stored in one file, and it's all MIDIs, so you can't just convert the music easily like you would a console game, you also have to rip the instruments as well, and then combine the two.

But, I did put it up last night, here it is.

Though for some reason I was unable to rip four songs, 1, 2, 40 and 62, so they'll need to be done manually.

It's possible these songs were in a different format. I just downloaded the Advance Wars: Days of Ruin music rips and they actually switch between .bstrm and standard .mini2sf format. (And on that note, the soundtracks have stylistic similarities, even when AW:DoR is more Electronic/Techno/GuitarRiffs when FE's is more Electronic/Orchestral/GuitarRiffs.)

I'm trying to figure out how to make these .2sf files myself, but it seems most of these guides rely on the hope that this is a "Generic first-party driver". Which it might be. But it's still risky. (Also, I've not compiled an application in years.... o_o )
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SwordsAreShiney



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« Reply #17 on: August 13, 2008, 11:33:55 PM »

You know, that's a good point.

Apparently three of the songs are streamed, and not MIDIs, I've found. <_<  I assume they're 1, 2 and 62, since they were named STRM_SYS_OPENING1.strm, STRM_SYS_TITLE1.strm and STRM_SYS_ENDING2.strm.

Unfortunately, in_cube doesn't want to play them - any thoughts?

EDIT: Needed the latest version. I'm a genius. <_<  I'll put these three songs up tomorrow I guess.
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« Reply #18 on: August 14, 2008, 01:30:11 AM »

Days of Ruin had a few that streamed as well, so this isn't exactly much of a surprise.
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« Reply #19 on: August 14, 2008, 08:49:42 AM »

Mm.

Well, I uploaded those three songs, and the final one, which was apparently a MIDI that I had overlooked before, because I'm positive I don't remember seeing it before. O_o

http://www.feplanet.net/index.php?fep=music&id=11
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