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hyde
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« Reply #20 on: August 16, 2008, 04:08:45 AM » |
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-Whatever spoils that you get from the enemies after defeating them will be used up the amount of times that the foe has used the weapon on you. Like for example if the enemy used up 2 uses of the Silver Sword before receiving it, you would only get the weapon with only 18 uses instead of the full 20 uses. Didn't this also hold true for FE9 and FE10?
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Formerly known as: Also Konata Izumi, Supreme Overlord, Several other names I forgot about. But I will always be Hatake Asuka. AHAHAHAHAHA-hum.
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Celice
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« Reply #21 on: August 16, 2008, 06:51:14 AM » |
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I thought it held true for a majority of the games >.>
The 'R' Button brings up the recap during any text event. It seems a lot shorter than before, likely due to the limited RAM (I'm sure there's some way to bring up more though, if they needed) and there's no flashy tabbed Chapter titles or anything from what I'm seeing.
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« Last Edit: August 16, 2008, 07:01:00 AM by Celice »
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Shirona
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« Reply #22 on: August 16, 2008, 07:41:10 AM » |
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and there's no flashy tabbed Chapter titles or anything from what I'm seeing.
If you refer to what I'm thinking of, they are there, but ROM problems cause them not to appear (along with pre-chapter text and other things). I think I saw a video on YouTube, albiet low quality, of someone playing it on a DS and it did have them.
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Celice
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« Reply #23 on: August 16, 2008, 08:11:10 AM » |
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It's not coming up on the DS, not an emulator. Where's the video which shows this?
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Celice
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« Reply #25 on: August 16, 2008, 08:39:16 AM » |
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Yeah, not that. I mean in the script summaries which one can access during any conversation. In Souen and Akatsuki (FE9;10), at least in the American ones, chapter titles were formatted differently, even if it was just some more text. Stuff like ~~ Chapter 9: XXX ~~ is no longer here. I'm at Chapter 18 right now, and after pulling up the summary, it wove back into Etzel's conversation from Chapter 17x, but there was no shift from chapters that I saw--it just was a continuous stream of text 
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Cold Popcorn
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« Reply #26 on: August 16, 2008, 06:10:14 PM » |
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That weapon usage thing a real pain in the arse for weapons like the Galdius. Camus hardy ever misses and the Glaius needs all the uses it can get.
Not just Marth, but any unit that doesn't promote goes to level 30. That's Thieves, Mamkutes, Shooters and Chainy. Hell, Medeus is level 25 himself.
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It seems my sig image has died, but hey, at least it didn't get raped by the mystery profile assassin...
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Celice
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« Reply #27 on: August 16, 2008, 06:25:44 PM » |
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I read somewhere that there's a different event for Camus if you don't kill him... I killed Lawrence, before that Camus yelled across the map at Marth, and Marth warped and took the castle. Unless it comes in the next chapter, Camus keeps the Gladius D: Won't figure it on my own until I complete the Gaiden. http://rapidshare.com/files/137878638/FIREEM_1.SAV.htmlHere's a save for the Gaiden in question, like the one before.
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Shirona
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« Reply #28 on: August 16, 2008, 06:31:23 PM » |
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That was mentioned in the info topic: I passed it ages ago, but I have a hunch Camus will give you the Gladius if you clear the chapter without killing him, as there's space in the event viewer for another ending scene. Could someone check this? You don't get the Gladius if you don't defeat Camus. The conversation at the end of the chpater changes a bit depending on if you defeat Camus or not. I can't read it so all I know is the text is a bit different. I'm not sure if the text viewer shows both variations. As for the chapter things from before, I didn't think that you were talking about something scripting-related. :x
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SlippyToasterTrooper_UK
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« Reply #29 on: August 17, 2008, 06:28:45 AM » |
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I just found a new feature. Combining two of the same weapon. It adds their durability together. Say you had a 15 use Javelin and a 14 use one. You could combine them into a 29 use one. Though if you have a 16 use Javelin and a 15 use one I think you just end up with 30 uses and nothing for it  To use this feature use the highlighted option in preparations: 
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Fake Konata Izumi is gone...for now?  Something isn't right here...hmm ( explaination)
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Ayanami
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« Reply #30 on: August 17, 2008, 04:58:32 PM » |
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I read somewhere that there's a different event for Camus if you don't kill him... I killed Lawrence, before that Camus yelled across the map at Marth, and Marth warped and took the castle. Unless it comes in the next chapter, Camus keeps the Gladius D: Won't figure it on my own until I complete the Gaiden. http://rapidshare.com/files/137878638/FIREEM_1.SAV.htmlHere's a save for the Gaiden in question, like the one before. Really, that's strange. Well...it makes sense as Camus is out on the open field, And he CAN move in this game. In the NES and SNES version of this adventure, you had to kill him, as he guards the freckin exit.
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(Neofox)Stick with playing brawl. It's a real mans game, where you play a princess fighting a pink balloon in the land of mushrooms (camusthedarkknight)I return to the shadows from whence I came...
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