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The Manual of FESS Prowess - This is mandatory reading for everyone!
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Author Topic: Rank the Fire Emblem Storylines!  (Read 5075 times)
hyde



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« Reply #20 on: September 06, 2008, 01:22:03 AM »

Now that I think about it, the reason I didn't like the GBA storylines as much was, apart from the fact that some of them plainly sucked, that the games themselves were so colourful. It's hard for me to imagine how horrible something must be when everyone's running around on happy, colourful maps.

That might also be the reason I liked the atmosphere of Thracia 776 and FE3 Book 1/DS Remake: the maps looked a lot gloomier.

Of course, there was something appealing about the graphics used in the GBA Fire Emblems and I'm not saying all the goods should be depressing, but as far as the storyline goes, gloomier colours work miracles for me.
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« Reply #21 on: September 06, 2008, 07:44:14 AM »

Come to think of it, that sounds about right.  I liked FE9 more than FE10 because it had a better atmosphere surrounding it - moreso of war than FE10's which...  didn't feel as much like war.  Probably even due to the more colorful graphics.  FE6's graphics seemed darker than FE7's, which made FE6 feel better.
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« Reply #22 on: September 07, 2008, 11:18:45 PM »

Personally, I fail to see why everyone says that FE4's storyline is "deep". A deep storyline is thought-provoking, but FE4's plot doesn't do that. It's complex, yes, but considering we have to look up a number of art books and FE5 in order to get the full picture due to the game's woeful in-game presentation, I have problems rating it as high as everyone says.

On the opposite end of the spectrum, the GBA games have storylines that read out of a children's fantasy book, but I don't see how that immediately makes them bad. I can appreciate the simplicity they have, and for the most part they have a decent supporting cast of characters as well.

Ike's games are notable because they try to break the normal FE mold, while RD ends up taking a page from the Tales series in the process of doing so. For the sake of being different from the rest of the series, it does the job relatively well while still having a complex plot that could indeed be thought-provoking.

EDIT:
Quote
Come to think of it, that sounds about right.  I liked FE9 more than FE10 because it had a better atmosphere surrounding it - moreso of war than FE10's which...  didn't feel as much like war.
How? For part of the game you play as two armies facing off against one another...
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hyde



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« Reply #23 on: September 08, 2008, 05:37:48 AM »

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On the opposite end of the spectrum, the GBA games have storylines that read out of a children's fantasy book, but I don't see how that immediately makes them bad. I can appreciate the simplicity they have, and for the most part they have a decent supporting cast of characters as well.

It's not just that, it's more the fact that the storylines are enormous clichés. Even moreso than the other Fire Emblem storylines. Especially FE8 does well in that department.
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« Reply #24 on: September 08, 2008, 10:58:26 AM »

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How? For part of the game you play as two armies facing off against one another...
It just felt better overall.  I can't exactly describe it, but it did feel more like a war in FE9 than in 10.  Probably because it actually turned into a full blown war by the halfway point - it was only a war for most of Part 3 in FE10.
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« Reply #25 on: September 08, 2008, 12:42:21 PM »

FE4/5 - Everyone's already stated
FE9/10- Same
FE6 - I like Roy
FE8 - Ephraim ftw
FE7 - Failed.
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« Reply #26 on: September 08, 2008, 05:32:04 PM »

It's not just that, it's more the fact that the storylines are enormous clichés. Even moreso than the other Fire Emblem storylines. Especially FE8 does well in that department.
I see FE6 and FE7 ripping off Marth's game pretty badly, but I don't see how they're as horrible as you claim they are. Perhaps you could name a few other games with the exact same storylines so I can understand better?
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hyde



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« Reply #27 on: September 09, 2008, 07:41:44 AM »

I never meant that they had storylines completely similar to other games, just that there's hardly anything "original" in them. Of course, hardly anything can be called original these days, but there are different degrees.
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« Reply #28 on: September 09, 2008, 10:39:43 AM »

On the opposite end of the spectrum, the GBA games have storylines that read out of a children's fantasy book, but I don't see how that immediately makes them bad.

Well, since Sacred Stones is basically an allegory for some bits Norse mythology, you're not too far off.
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« Reply #29 on: September 09, 2008, 10:59:44 AM »

I never meant that they had storylines completely similar to other games, just that there's hardly anything "original" in them. Of course, hardly anything can be called original these days, but there are different degrees.
The same could be said about all the other games, even FE4/5. Originality doesn't require making up a whole new plot that has never been seen before. Heck, they could make an FE game where the plot is bits and pieces of the plots of other games put together so that they made sense and it would still be original since no other game would have done something like that, even though technically nothing in it has never been done before.
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hyde



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« Reply #30 on: September 09, 2008, 11:32:12 AM »

The same could be said about all the other games, even FE4/5. Originality doesn't require making up a whole new plot that has never been seen before. Heck, they could make an FE game where the plot is bits and pieces of the plots of other games put together so that they made sense and it would still be original since no other game would have done something like that, even though technically nothing in it has never been done before.

Of course. Like I said, no game is original anymore these days. It depends on how much they borrow from existing stories and how well it's done. Even so, I can't say for sure that those storyline are worse than the others, all I know for sure is that I don't think they're nearly as interesting as the others. FE8 in particular, I quite enjoyed FE6's story.
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« Reply #31 on: September 10, 2008, 08:25:20 AM »

Well, since Sacred Stones is basically an allegory for some bits Norse mythology, you're not too far off.

Sorry, not to disagree, but could you tell me what you mean in more detail? I know some of the legendary weapon names are taken from Norse mythology, but at the moment I can't think of how the storyline of Sacred Stones is allegorical of it. Also, what makes you associate that with children's fantasy fiction? (That seemed implied).
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