Fire Emblem: Sanctuary of Strategy
 
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The Manual of FESS Prowess - This is mandatory reading for everyone!
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Author Topic: Favorite chapter  (Read 1324 times)
hyde



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« on: September 12, 2008, 08:20:40 AM »

So, I've just finished playing this game and I was wondering what everyone's favourite chapter(s) is/are.

Personally, although it might be because I don't know the story behind the game, I think the chapters in this game are a bit less memorable. There were some that I liked, but there weren't any maps that I'd be looking forward to in my next playthrough.

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KiddoCabbusses
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« Reply #1 on: September 12, 2008, 08:31:09 PM »

More than likely the gaidens will end up being the favorites - the original maps are similar to the originals nearly to a fault.
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♂♀



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« Reply #2 on: September 12, 2008, 08:46:45 PM »

Right now, Chapter 9 is having me wring my fingers from tiredness and my head from the pain of hitting something.

I like the final chapter the best, I would think... because I find the auto locking doors a very interesting feature that shouldn't be in every map, but an extra challenge to the chapter.
Now if there wasn't this little item called the warp staff...
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Shirona



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« Reply #3 on: September 14, 2008, 11:15:17 AM »

My favourite chapters werew the one where you get Chiki, and the one with all the Garnefs. I'm not sure why I liked them maybe I just enjoyed using Starlight so much, in the case of the latter but, I guess I just do.

Too bad I haven't seen any of the gaidens to know how they are...
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camus the dark knight



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« Reply #4 on: September 18, 2008, 05:19:00 PM »

I assume this is about FE11 seeing as how gaidens were brought up. I have yet to play FE11 (Waiting on the NA version to see it's it's ok, or if it got butchered in which case I will be ordering the JPN version, and I am not one fond of using ROMs the first time I play a game if it's available to buy).

As for FE1 however (I think FE11 and FE1 should be separate boards : /), probably the final chapter, I like how it's map theme is different and how the enemies are decently challenging, and it's design I like as well (although it came across better in FE3).
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Superbus



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« Reply #5 on: September 20, 2008, 05:04:42 PM »

Talking the DS version, chapter 12 is amazing. It starts out with you having to save the five prisoners (Boa, Medea, the two knights, and the worthless archer), and then fighting essentially a two-front battle, with the magic users and that Paladin's horse riders coming from the south, and the Social Knight/Horseman combo reinforcements coming from the east. After that, there's the issue of getting all of those chests, against a General that doesn't move, which is fine, only to kill him, you have to expose someone, and since the General is weak to magic, that means exposing someone else to a sniper with (I think) a silver bow. Thankfully, I had my shooter to weaken the sniper enough to where one shot of Linda's magic was enough to take him out while Maric wasted the general.
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