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Pukachi
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« Reply #20 on: September 19, 2008, 11:29:40 PM » |
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I use all of them, who cares. Magic is overpowered in FE6. And yes, I use them all in Hard mode too.
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Neofox
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« Reply #21 on: September 20, 2008, 02:06:16 AM » |
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And that has WHAT to do with their lack of defense?
Mekkah is NOT saying they're unusable or whatever because of their lack of defense. They're saying that they lack defense; no matter how you're going to look at it, it is a detriment, because you can't just negate a factor because of what it's "supposed to do," as opposed to what it's actually doing.
It would seem I've once again done an atrocious job trying to get my point accross... Mekkah said none of the mages in this game are very good, so I was trying to point out that the overabundance of dracoknights was a huge contributing factor to them actually being very good in this game. However, I messed up and only pointed out the low defense issue at first, which was a stupid mistake on my part. I then tried to correct it in my next post, but that obviously didn't work...
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« Last Edit: September 20, 2008, 02:23:48 AM by Apollo Justice »
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You're... Different. We all are. Him especially. But there's something kinda fantastic about that, isn't there? -Felicity Fox
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vivekbob
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« Reply #22 on: September 20, 2008, 12:55:48 PM » |
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Ike, you come to a topic named "Mages" to flame the mages.
You're a dumbass.
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Lord Fuckboy
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« Reply #23 on: September 20, 2008, 02:33:11 PM » |
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I'm flaming what now? I was merely providing my opinion on the mages. I think Hugh and Lilina suck and I think Lugh is great, while they all have pretty shoddy defenses. How does that make me a dumbass? Lilina's speed is also pretty average. http://fea.fewiki.net/fea.php?character=lilina&game=6And Neofox, looks like we were arguing about different things. Like pretty much every argument with you ends up being (no offense or anything).
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« Last Edit: September 20, 2008, 02:43:48 PM by Ike »
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oh my god
man i'm 19 now, i was 13 when i signed up
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Mage Knight 404
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« Reply #24 on: September 20, 2008, 02:57:42 PM » |
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Ike, you come to a topic named "Mages" to flame the mages.
You're a dumbass.
Hey, hey. No need to get hostile. Ike was merely stating a debative opinion, nothing more. Just relax a little, 'k?
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 Oh, hello, Kid. Still spinning proudly, I see. My FE7 hack. Current Progress - Why are you caring? It's long done and is pretty meh, go support ASD! Virginia Maxwell is one cool cucumber. ~Formerly Artea, Hooktail
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Superbus
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« Reply #25 on: September 20, 2008, 05:08:05 PM » |
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The beauty about FE6 is that sure enough, some way or some how, you're going to get a powerful mage somehow. Lugh doesn't turn out well? Take Lilina and make up for her weaknesses with Roy support! She gets RNG-hurt? Pay for Hugh! No matter what, in a game where magic is imperative, you're going to get a powerful magic user unless you really try not to.
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 Bringin the sexy back to Avatars! I am the most quoted man on the entire board. If I had this much wit as a teenager, I would have gotten laid more in high school.
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Lord Kratos
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« Reply #26 on: September 21, 2008, 08:19:04 AM » |
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meh, IMO, the Lilina-Roy support is not worth it. Even with the half def-half avo bonus, Lilina still gets one rounded by almost everything (Hard mode) when she joins and her defense is still pretty bad for the rest of the game; plus supports don't fix her low attack speed and either Alan or Lance miss Roy's support (which is also bad for Roy, since they offer better bonuses than Lilina)
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 ^by alyxxs of NSL
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vivekbob
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« Reply #27 on: September 21, 2008, 09:42:50 PM » |
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Meh I was talking about normal mode, but w/e.
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Superbus
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« Reply #28 on: September 24, 2008, 10:06:55 AM » |
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Meh I was talking about normal mode, but w/e.
Hard Mode has to be considered in all character conversations. It's vitally important, considering some of the significant boosts that these characters get. Normal mode, Lilina's competent. Hard mode? She's blown away by Hugh, who gets HM boosts, and even Lugh is more useful just because he's more likely to get double shots in. That, and I'm not entirely fond of you demanding that your topics be kept to what you want them to. That's our job to determine that, you just be quiet and contribute.
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 Bringin the sexy back to Avatars! I am the most quoted man on the entire board. If I had this much wit as a teenager, I would have gotten laid more in high school.
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Lord Fuckboy
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« Reply #29 on: September 24, 2008, 10:55:01 AM » |
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Hugh doesn't get HM boosts. Him and Rei get gimped in that aspect 
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oh my god
man i'm 19 now, i was 13 when i signed up
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Superbus
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« Reply #30 on: September 24, 2008, 11:01:43 AM » |
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Hugh doesn't get HM boosts. Him and Rei get gimped in that aspect  I thought his growths (depending on the full 10K) took a boost?
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 Bringin the sexy back to Avatars! I am the most quoted man on the entire board. If I had this much wit as a teenager, I would have gotten laid more in high school.
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Lord Fuckboy
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« Reply #31 on: September 24, 2008, 11:24:29 AM » |
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Paying the full 10K gives him the same bases between normal and hard.
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oh my god
man i'm 19 now, i was 13 when i signed up
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Mekkah
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« Reply #32 on: September 24, 2008, 12:49:45 PM » |
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Mekkah said none of the mages in this game are very good, so I was trying to point out that the overabundance of dracoknights was a huge contributing factor to them actually being very good in this game. However, I messed up and only pointed out the low defense issue at first, which was a stupid mistake on my part. I then tried to correct it in my next post, but that obviously didn't work... Well, here's how I see it. Mages have low Def and 1-2 range while hitting on Res. 1-2 range is good, because it allows them to not take counters and sometimes enemies don't want to attack them. Hitting on Res is good, because it helps their offense (all of them have bad offense when they join). However, having low Def is still bad. All of them get one-rounded by stuff upon joining, and it doesn't get much better than being 2HKOed or maybe 3HKOed. Enemies still like attacking stuff with low defenses. Lugh basically goes from bad offense/bad defense to good offense and mediocre defense, with whatever else that comes inbetween. Lilina has the same, except she sucks much more (no doubling is lame and she has Lugh-like bases 5 chapters later). Hugh's joining situation isn't as bad, though Mercs still one-round him and everything else 2HKOs, and he takes a dump on your wallet. Of course, they're perfectly usable, and Lugh is your best bet imo. However, I don't think any of them are anything spectacular, and I don't think you _need_ Magic so badly that you're forced to pick one of them. Not for Dragon Knights either - with Alan, Lance, Percival, Echidna, Dieck, Gonzales, Miledy, Rutger and Clarine at my disposal, there's no need for tailored Dragon slayers.
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SlippyToasterTrooper_UK
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« Reply #33 on: September 25, 2008, 06:18:11 AM » |
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Hugh doesn't get HM boosts. Him and Rei get gimped in that aspect  I thought Hugh got HM boosts...he just loses them due to the recruitment convo & paying overwriting the stats. IRRC the HM boosts are actually better stats than paying the full whack...
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Fake Konata Izumi is gone...for now?  Something isn't right here...hmm ( explaination)
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Mekkah
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« Reply #34 on: September 25, 2008, 12:55:43 PM » |
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Yeah, no HM boosts for Hugh. Not that him being worse helps Lilina in any way.
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Celestie
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« Reply #35 on: September 27, 2008, 01:24:49 AM » |
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...err, not quite "Re:Mages", rather "Re: THANKIES!"
For the fast work and update *.* You really enjoy this, hm? I'm glad~
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camus the dark knight
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« Reply #36 on: October 08, 2008, 10:09:05 AM » |
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My problem with Lilina, is even when trained/babied/supported, she is still as durable as wet toilet paper.
And I play hard mode 90% of the time when I play this. In hard mode she is getting doubled by every enemy on a regular basis save armors and mamkutes (Which will 1 shot her most of the time). Needless to say, she isn't getting in to combat too much if you play correctly, but on the off-chance she does, she is as good as dead.
I could see how she could be usable on normal, as most enemies save the quick ones (Swordmasters, Heroes) won't be doubling her, but she is not too viable on hard unless you play in to luck or dump stat boosting items on her.
Lugh will still be having higher damage output despite Lilina's insane magic, as he will be both hitting (luckily for Lilina she uses nature magic and will not suffer from the miss 50% of the time like Sophia) and double attacking much more often, not too mention, if somehow an enemy reaches him, he can survive most of the time, with his higher speed, he not only has higher evasion, but won't be double attacked as well. Not to mention he has higher HP and defense to add to that.
Hugh, I mostly use hugh is Lugh gets RNG fucked. He's not quite the most awesome around sporting just "OK" stats all around, but he gets the job done, has enough speed to double attack here and there and not be doubled, enough skill to hit regularly, and enough magic to deal the damage needed on average. Another plus, is that he also has fairly decent HP and defense for a mage, should any enemies attack him.
All that said, I have used all 3 on hard multiple times, and that's what shaped my opinion on the matter.
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I return to the shadows from whence I came...
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ShadowOfMe
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« Reply #37 on: October 12, 2008, 07:59:33 AM » |
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hmmm.. IDK really. the fact of the matter is this:  =  >  Lilina. Ah, thy fair maiden. Anyways, yeah, her overpowered magic was always a help, and most of my playthroughs have given her very good RNG boostage. I must tell u. PWNZOR Mag+Decent Speed=Win. 10/10, just because my Lilina is always one heckuva shrill girl. Lugh. Eh, I prefer Lugh just a bit more than Lilina, but because the RNG never really gave me favor for him, he just turns out with stats that you can't sneeze at. Amazing speed good magic was always a good combo for my thoughts. 10/10. Hugh. I never ACTUALLY used him before, but he's too expensive if you want him to be good, and I've looked up his base stats and growths, and they're not too promising. However, I DO plan to use him this walkthrough, I'm on chapter 15 normal, I've arena abused quite a lot for money, and I will be taking the Ilia route, which offers an additional arena than the Sacae route. ?/?, but my expectations will be 9/10 or 8/10. This means that I will use all three mages. eh.
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I'm not sleeping, I'm ASIAN! (  )
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Sir GTF
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« Reply #38 on: October 12, 2008, 11:48:59 AM » |
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Man, how long can this section go without the never ending hatewar between Lugh and Lilina cropping up? Whatever. I've never done a run without using Lugh and Lilina, especially Hard Mode. Hugh, I like him but mainly use him if I feel like it- his hire is planned at the start of the game, so I budget accordingly. Anima magic is stupidly overpowered in this game, you are not hurting yourself by using lots of people who can use it.  I have the worst luck with Lugh's level ups- he's always getting screwed in Mag despite his good average growth rate. Thankfully, he's still dealing as much damage as my physical units in those circumstances since nothing has decent Res. He usually ends up supportless or with Ray since I don't really use anyone else he can support with reasonably- Chad's viable, but he gets tossed for Asthol if he's not comparable to Ashtol's stats by lvl 10, so he's not a consistent option. Since he's generally without support, his strong evade allows me to worry less about him- however if the RNG ever decides to fuck me over he's dead since his durability is terrible like any magic user in this game not named Hugh. In general I've always found Lugh to be a very reliable addition to your ranks.  I adore Lilina, my number 1 of the 3. I've never found her to be any more troublesome than any character that joins below the level par, and she's far from the last one in this game to join under those conditions. Even in Hard Mode, I've never found her too impossible to work with or even more difficult than any other new recruit- she joins right after the trunk of HM, the game only gets easier after Ch 7. The HM boosts of enemies aren't overall sufficient to neuter her either, she's always handled fine for me even with average Spd. When she does have to settle for a single attack, it's still ridiculously powerful thanks to her tanked out Mag. She has no difficulty stealing kills and softening people up for others to kill- I think she's the only character who really can get away with single attacking- most other characters who focus on one powerful hit tend to have that blow up on them since said attack is usually Str based. The biggest problem with her to me is her Skl, which is readily fixed through Fire's insane Hit and her lightning fast Roy support. Sure she's flimsier than Lugh, but to me Lugh's not significantly sturdier to make me handle him differently than I would Lilina; I don't treat my mages like they can ever take hits, so I never bank on them surviving a hit.  Hugh, Hugh, Hugh....well, he's very well balanced, that's in his favor. Another solid anima users is always a plus, so I have no regrets using him when I do. Just if you plan on using him you have to pay full price- haggling ultimately kills that allrounder stat set that makes him good. He's very sturdy for a magic user too, he and Moulder the Boulder would get along well. He's not exactly joining in a great position to catch up to everyone else, but it's not so bad considering who you are working. It's not working with Sophia. IIRC, he's got a bit of a problem with his magic ranks when you get him: starts with a C so he can't use Aircalibur immediately. Really though, I adore all three of them and in general believe you can't go wrong with them at all- this game is ruled by the magic users overall to me.
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He's not pinin'! He's passed on! This parrot is no more! He has ceased to be! He's expired and gone to meet his maker! He's a stiff! Bereft of life, he rests in peace! If you hadn't nailed him to the perch he'd be pushing up the daisies! His metabolic processes are now history! He's off the twig! He's kicked the bucket, he's shuffled off his mortal coil, run down the curtain and joined the bleedin' choir invisibile!! THIS IS AN EX-PARROT!!
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ShadowOfMe
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« Reply #39 on: October 13, 2008, 09:04:57 AM » |
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Of course, they're perfectly usable, and Lugh is your best bet imo. However, I don't think any of them are anything spectacular, and I don't think you _need_ Magic so badly that you're forced to pick one of them. Not for Dragon Knights either - with Alan, Lance, Percival, Echidna, Dieck, Gonzales, Miledy, Rutger and Clarine at my disposal, there's no need for tailored Dragon slayers.
Mekkah is, in some ways, right. You really don't have to have a sage in order to have a good walkthrough. However, I believe that Mekkah is NOT right about the fact that we really don't need anima magic at all. sure, Clarine pwns, but her magic never really got high enough for me to use her for the job of Dragon Slaying. And as far as I can see, Sages and Valkyries are the only anima users. (unless I left something out, then I'm sorry) As Mekkah says that Hugh is a "dump on your wallet", it's true. But anima magic is the cheapest and lightest in FE6. I think that Sages are a great addition to your party. Oh, and Mekkah, if there's something I left out, feel free to reply.
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I'm not sleeping, I'm ASIAN! (  )
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