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The Manual of FESS Prowess - This is mandatory reading for everyone!
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Author Topic: Can I use my 360 controller for emulator?  (Read 2096 times)
Sothe



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« on: November 09, 2008, 06:06:22 PM »

If I would be using a wireless gaming receiver, would i be abble to play fceu/snes9x/vba with my wireless 360 controller?
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« Reply #1 on: November 09, 2008, 06:28:44 PM »

If you have an adapter to connect the controller to the PC, then yes, you can.
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Sothe



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« Reply #2 on: November 09, 2008, 07:09:30 PM »

K thanks, cause my emu on my wii sudently stopped working.
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Superbus



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« Reply #3 on: November 09, 2008, 07:48:51 PM »

... Wha? Wii?

No, the 360 controller will not work on the Wii. But if you have a wireless adapter, it will work on the PC. I use a wired controller on my PC, so I know this to be fact.
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« Reply #4 on: November 09, 2008, 10:17:08 PM »

==Wired controllers can work quite well depending on what you're using it for. I'm not really sure how you'd get it working for some games that don't normally support them, but I do know that several games actually offer support for the controllers themselves (like Bioshock on the PC).

And they have wireless adapters for 360 controllers? Never knew.
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« Reply #5 on: November 09, 2008, 10:54:24 PM »

They sell the wireless adapters at Circuit City, I KNOW that much. I think I've also seen them at Wal-Mart.

I personally love the 360 controller for most PC games, but the one thing that pisses me off is that too many games - even modern ones - and emulators don't seem to be able to recognise the analogue buttons on the shoulders. There are games that I WANT to use those buttons digitally for, and they don't let me.

Bioshock's 360 controller support would be a lot better if that fucking piece of shit didn't come with SecuROM.
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« Reply #6 on: November 10, 2008, 01:01:41 AM »

Bioshock's 360 controller support would be a lot better if that fucking piece of shit didn't come with SecuROM.

==Honestly, why is the program still even around? It's been shown to be quite harmful, invasive, and I've never noticed any indication in any EULA that tells you it's being installed. Isn't what they're doing sort of unlawful by some means?
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« Reply #7 on: November 10, 2008, 10:29:21 AM »

... Wha? Wii?

No, the 360 controller will not work on the Wii. But if you have a wireless adapter, it will work on the PC. I use a wired controller on my PC, so I know this to be fact.

He was saying that his (modded/homebrew'd) Wii's emulator(s) stopped working (likely because of a recent firmware update that brick'd the mod(s)), not that he wanted to use the 360 controller on the Wii.

As for the actual thing at hand, as others have said, yes, you can use a 360 controller on the PC if you get the Wireless Receiver for it (or have a wired controller). For $20, it's honestly not that bad of a deal if you already have a 360 controller to use. (GameStop also sells the Wireless Gaming Receiver, as I've seen it there in the past.) Otherwise, it'd be easier to purchase an actual gamepad of some kind (Logitech makes great ones, for reference) and use it.
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Superbus



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« Reply #8 on: November 10, 2008, 12:53:30 PM »

==Honestly, why is the program still even around? It's been shown to be quite harmful, invasive, and I've never noticed any indication in any EULA that tells you it's being installed. Isn't what they're doing sort of unlawful by some means?
The only thing I can think of is control.

They want to know how often certain games are played, what times games are played at, how long, etc. SecuROM gets those metrics just from authentication.

And furthermore, you're right, it's totally invisible. I happened to be going through my folders, and happened to see a SecuROM folder in Application Data; I saw it because I browse Windows Explorer where all files are visible. I was furious, because I can't even get rid of the registry entries (blocked permission. I'm the FUCKING COMPUTER ADMIN. I AM SUPPOSED TO BE GOD, and I should not have to log into Safe Mode to get my computer back), and if I reboot, there's the folder again. What pisses me off most is that I don't know what game I got it from. Was it Mount & Blade? Was it The Political Machine 2008? Was it a Gametap game? Was it a demo for a game like NBA 2K9 or Bioshock? I installed the Bioshock demo because it's a DEMO. WHY would a DEMO have fucking DRM!?

If it's really because of Bioshock, then that proves my point that it's less about protection - where it definitely fails - and more about ownership and control. And when SecuROM stops being used or supported, you will lose your games.

I want to find out where it came from. I want to kill it with fire. And then I think I'll get someone interested in yet another class-action lawsuit, as yes, it IS illegal. It's installing without your knowledge, and is nowhere in an EULA, not even a shrinkwrap license! And it seems like only Steam lets people know that there's third party DRM (which it fails at, apparently; if the Bioshock demo is really the cause of my infection, it didn't warn me).
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« Reply #9 on: November 10, 2008, 04:25:29 PM »

ITT; FESS files a class action lawsuit against EA and becomes famous across the internets, fix two problems with one lawsuit!

But do they really not get that their program has probably caused MORE pirating and it could have been solved by just not making so damn malicious?
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« Reply #10 on: November 10, 2008, 05:37:06 PM »

The only thing I can think of is control.

They want to know how often certain games are played, what times games are played at, how long, etc. SecuROM gets those metrics just from authentication.

And furthermore, you're right, it's totally invisible. I happened to be going through my folders, and happened to see a SecuROM folder in Application Data; I saw it because I browse Windows Explorer where all files are visible. I was furious, because I can't even get rid of the registry entries (blocked permission. I'm the FUCKING COMPUTER ADMIN. I AM SUPPOSED TO BE GOD, and I should not have to log into Safe Mode to get my computer back), and if I reboot, there's the folder again. What pisses me off most is that I don't know what game I got it from. Was it Mount & Blade? Was it The Political Machine 2008? Was it a Gametap game? Was it a demo for a game like NBA 2K9 or Bioshock? I installed the Bioshock demo because it's a DEMO. WHY would a DEMO have fucking DRM!?

If it's really because of Bioshock, then that proves my point that it's less about protection - where it definitely fails - and more about ownership and control. And when SecuROM stops being used or supported, you will lose your games.

I want to find out where it came from. I want to kill it with fire. And then I think I'll get someone interested in yet another class-action lawsuit, as yes, it IS illegal. It's installing without your knowledge, and is nowhere in an EULA, not even a shrinkwrap license! And it seems like only Steam lets people know that there's third party DRM (which it fails at, apparently; if the Bioshock demo is really the cause of my infection, it didn't warn me).

==Yeah, the demo has it. I hear that you can remove it if you find some kind of a program to get rid of root kits (which is kind of comical, because apparently the creators of Securom insist that it's not a root kit). And the objective of Securom was, I have been told, to attempt to completely eliminate the used games market, where they were losing all of their money. Though if that was their only objective, then Securom would not stay on the computer after you uninstalled the game it came on, and it would actually notify you when it was being installed. So I'm going to agree that it also has to do with trying to get control.

Wasn't Sony sued over this bullshit right after it did the same exact thing? EA should be no different here, so I wonder what's up.
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« Reply #11 on: November 10, 2008, 06:49:24 PM »

==Yeah, the demo has it. I hear that you can remove it if you find some kind of a program to get rid of root kits (which is kind of comical, because apparently the creators of Securom insist that it's not a root kit). And the objective of Securom was, I have been told, to attempt to completely eliminate the used games market, where they were losing all of their money. Though if that was their only objective, then Securom would not stay on the computer after you uninstalled the game it came on, and it would actually notify you when it was being installed. So I'm going to agree that it also has to do with trying to get control.

Wasn't Sony sued over this bullshit right after it did the same exact thing? EA should be no different here, so I wonder what's up.
I can believe that. I know EA's REALLY big on getting rid of the used games market (as if a used PC game is worth shit anyway; they've already killed that, I can't trade in a PC game), and for that, I give you NBA Live 09 and FIFA 09. In those games, you have what's called Living Rosters. They update daily, with new stats, transactions, fluctuating abilities based on how players performed recently, and tendencies based on the same; on the surface, it's a great system.

... But you get a code with the instruction booklet that you have to put in to enable this; with FIFA, you can only use one league (say, if you wanted live rosters for the Premiership). After that? The code is useless. You only get one league with FIFA, so if you want to get other leagues, you have to pay. And for NBA Live, if you buy a used copy - say, mine, which I traded in - that costs $55, and want the Live Rosters, it literally costs $10 to get a new code.

Total cost of your used game: $65. $60, if you have one of those Gamestop cards.
Total cost of your new game: $60.

If it comes between dealing with Gamestop or dealing with most developers directly, I'll go with the devs. But between Gamestop and EA? I'll deal with Gamestop, thanks.
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SlippyToasterTrooper_UK



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« Reply #12 on: November 11, 2008, 07:45:11 AM »

He was saying that his (modded/homebrew'd) Wii's emulator(s) stopped working (likely because of a recent firmware update that brick'd the mod(s)), not that he wanted to use the 360 controller on the Wii.
The thing is that update only really stops WAD&cIOS instalations (though they forgot about IOS16 which ends up being a backdoor to both of those not that there is any legal way to get IOs16 ) and those emulators just run off an SD card in the homebrew channel. The only things I can think of are the homebrew channel got updated and said emulators were ELF files (new homebrew channel won't work with ELF files...there is a convertor arround to make em' DOL files) or the SD in question had the read-only lock used on it (I found emulators messed up when you did that) or prehaps its the gamecube memory cards...

Bottom line is these things don't break themselves. If I were in that position I'd try get it up and running as i'm not sure I can trust the Xbox360 D-pad.

Total cost of your used game: $65. $60, if you have one of those Gamestop cards.
Total cost of your new game: $60.

If it comes between dealing with Gamestop or dealing with most developers directly, I'll go with the devs. But between Gamestop and EA? I'll deal with Gamestop, thanks.
It gets better. You heared the stuff epic games were spouting (btw, I'm pretty sure they were the same people that refered to the Wii as a disease*) about forcing used players to pay say, $20 to fight the final boss and see the ending. The only way you could do that is by a code or uniquely burned discs (is'nt blu-ray protection meant to do something like that?) and with the former all it takes is for you to not be aware and get your "new" copy from Gamestop only to find the code is already used.

Prehaps we are better off going back to colour wheels and having to type the entire instruction manual out only to make a typo somewhere and be told "Good luck, blackbeard". It'll make the crash come sooner

*-The quote is basically the same tagline as SEGAs, The wii is the worlds most expensive board game which was you'll play Wii sports with the family for a bit and thats it for most people.
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Superbus



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« Reply #13 on: November 11, 2008, 11:10:26 AM »

Moves like that will kill the market. I honestly believe it will bring a third crash.

Gamers are impulsive. The screaming that was brought about because of the DRM is starting to make some waves (see: Stardock's efforts, and the painful effects it's had on sales for every PC game other than Spore, where the target audience was the mouth breathers), and if someone were to buy a game used, take it home, then find out that they cannot finish their game without paying a tariff... oh, the wailing and gnashing of teeth gives me wood.

It would cause a domino effect:

1) It would be a tremendous PR hit to any developer that impliments a scheme like this. Not many people are screaming about EA, but you can still play the core games involved (Live, FIFA) without those codes. Keep someone from finishing the game without paying a ransom? The blogosphere will EXPLODE.

2) Used game retailers - see, Gamstop - would then see a massive hit to their own profits. Gamestop historically charges $5 less than new for their used games, with 10% off of that price depending on whether or not you have the stupid card. That means that a $55 game, with the plan that twat has, would then go to $75. Gamestop isn't going to charge less, and they're likely to tell you you're shit out of luck (though there is the 7 day used game return policy). Gamers are slow, but they'll get it; Gamestop's used games business - where they make most of their money - will take a beating. That's going to lead to them reacting against the publishers, which is going to lead to...

3) A greater focus on exclusivity. Some developers would rather make deals with other companies that are nicer to selling new product - companies such as Wal-Mart, Target, FYE, etc. - than deal with a pissed off hornet in Gamestop. That's going to leave a lot more games only purchasable at certain stores. That's going to lead for a greater call for...

4) Digital Distribution will increase. On the surface, this is a good thing; download a game while I sit at home in my underwear with my hand on my balls? Sign me up... right?

Not so fast. Most PC games are already purchasable online, but also come with obstructive DRM schemes; SecuROM and Star Force are the worst. This puts gamers in a precarious position: if you want to play that new game, you have to give up your computer to software that is widely known to disable anti-virus programmes, permanently affect CD emulation and copying programmes (Daemon Tools, AnyDVD), and disregard the security settings of a local PC while injecting itself so deep that I can't get rid of the software that I've taken on without getting into safe mode (and I didn't know I took the software on until a couple weeks later).

But console games don't have that issue, right? Not so fast.

First off, there have already been DRM issues with certain games, such as the XBox games; I had to change systems, and as I learned last night when my net died, I'm going to have a hell of a time transferring my rights to the new console, as if I'm not online, the games are read as demos. But what about downloading entire XBox 360 games? Sure! Sounds good, right? It's just a 6GB download here, a 7GB download there...

This causes two problems: IF you have a high-speed connection - not a guarantee - then you're going to have issues with your ISP for downloading so much data, as most ISPs cap usage for residential customers. If not a data limit, then it's definitely going to cause bandwidth issues.

After that, you have to worry about storage. This is where consoles are at a massive disadvantage, and it's their fault. I can't speak for the PS3, but I can definitely state that with the 360, a 120GB hard costs $150. Yes, an IDE based, 7200RPM, 160GB hard drive costs $44 at Newegg, but that doesn't work with the 360, because in development, they took great strides to ensure that the 360 only accepted proprietary hard drives, passing on that development cost to the consumer. 6GB here, 7GB there... hell, my collection would require two hard drives, and two sets of DRM issues to be corrected should I have to replace my piece of shit system.

---

I'm already almost out of the PC game market because I don't know if a piece of software I'm buying is going to open up my computer to intrusive DRM that isn't even listed in an EULA, and soon enough, game licenses, forced installs, overpriced hard drives and the death of third party sales are going to take me out of the console market. Even the DSi is going in the wrong direction. Where does that leave me? Back with my ancient NES emulator?

It's going to crash the market. This market will no longer be sustainable for the end user, as they find something else to entertain them.
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« Reply #14 on: November 13, 2008, 03:10:44 PM »

Moves like that will kill the market. I honestly believe it will bring a third crash.

A third crash?  We all know of 1983, so what do you consider to be the other crash?
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Superbus



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« Reply #15 on: November 13, 2008, 06:55:28 PM »

I meant to say second.
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