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« Reply #40 on: December 12, 2007, 03:55:20 PM » |
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Starting with 6 SPD is worse. 11 SPD can actually DA things like cavvies and archers. 6 SPD DAs awesome soldiers and knights. Plus he comes with a Silver Bow, which is like a pseudo-personal weapon for Klein, cause no one is using it by then.
Btw, Sue can get 11 SPD by lvl 6 ftw. Oh, so 11 Speed is good for a prepromote when even Ingrene is fucking beating him by a difference in 5 with 16 speed? If a prepromote is even going to be worth using, then give one that's got good offense right off the bat. Plus, Dorothy actually can get the speed she needs at a quicker pace because she isn't promoted. 45% growth is stable(5% less than Lugh and Shin) and since many fighters actually have 15 weight Steel Axes, she's doubling them. Hand Axe have a weight of 12 while Fighters in question have a Con of 11. 6 Speed can DA fighters with Steel Axes. No, if one's stupidly burning out Silver Weapons just to compensate for a unit's suckiness when cheaper alternatives are out there, then you obviously don't jack shit about trying to keep enough funds to last the entire game, and Bow are the most expensive physical weapons out there, so I don't to be buying more Silver Bows. She can cause she can go 1~1 and 2~2. Locked to bows is failure.
Hmm, and Sue's locked to Bows for how long? Swords have low might and Sue has low Strength and lance users dominate a lot of this game..
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« Reply #41 on: December 12, 2007, 04:00:11 PM » |
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Hmm, and Sue's locked to Bows for how long? Swords have low might and Sue has low Strength and lance users dominate a lot of this game.. Special effect swords and steelstuffs>No Swords. Oh, so 11 Speed is good for a prepromote when even Ingrene is fucking beating him by a difference in 5 with 16 speed? If a prepromote is even going to be worth using, then give one that's got good offense right off the bat. Plus, Dorothy actually can get the speed she needs at a quicker pace because she isn't promoted. 45% growth is stable(5% less than Lugh and Shin) and since many fighters actually have 15 weight Steel Axes, she's doubling them. Hand Axe have a weight of 12 while Fighters in question have a Con of 11. 6 Speed can DA fighters with Steel Axes.
No, if one's stupidly burning out Silver Weapons just to compensate for a unit's suckiness when cheaper alternatives are out there, then you obviously don't jack shit about trying to keep enough funds to last the entire game, and Bow are the most expensive physical weapons out there, so I don't to be buying more Silver Bows. Igrene has 15 SPD. And I never said Klein>Igrene. Btw, what else is she DAing? Whatever she's DAing, Sue's DAing more to make up for lower STR. No, if one's stupidly burning out Silver Weapons just to compensate for a unit's suckiness when cheaper alternatives are out there Someone else is using the Silver Bow when he comes? That's why it's pseudo-personal. And you have all the funds in the world with Chad and Asthol stealing and lockpicking things. Echidna and Percival help out too. And hey, Klein saves funds cause of prepromoteness. Spam it if you wanna use it.
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« Reply #42 on: December 12, 2007, 04:08:34 PM » |
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Special effect swords and steelstuffs>No Swords. Sue starts with an E in swords and has to work it up to be able to use any of those, and being locked to iron swords means she'll do crap damage to everything. Also, what special effect swords? Light Sword isn't too good in this game since it only does 10 damage when ranged, and I don't think you can get your hands on a Runesword (though if you do, it's still low-use and better-used on your swordfighters that actually have strength). Btw, what else is she DAing? Whatever she's DAing, Sue's DAing more to make up for lower STR. If Sue and Dorothy double-attack the same enemy, Sue doesn't magically do more damage. Sue does 5 damage x2 to an enemy. She does 10 damage to them. Dorothy does 7 damage x2 to an enemy. She does 14 damage to them. I'm pretty sure Sue isn't doing more damage to that enemy... Someone else is using the Silver Bow when he comes? Using his silver bow is a waste. It's expensive and has low uses. Dorothy can do damage perfectly fine without a silver weapon. That's why it's pseudo-personal. And you have all the funds in the world with Chad and Asthol stealing and lockpicking things. Echidna and Percival help out too. Have you ever actually played FE6 ranked? The Funds ranking is an absolute bitch to keep at the highest rank.
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You're... Different. We all are. Him especially. But there's something kinda fantastic about that, isn't there? -Felicity Fox
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« Reply #43 on: December 12, 2007, 04:11:50 PM » |
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Do you like specifically target me or something? Sue starts with an E in swords and has to work it up to be able to use any of those, and being locked to iron swords means she'll do crap damage to everything. Also, what special effect swords? Light Sword isn't too good in this game since it is rare and only does 10 damage when ranged, and I don't think you can get your hands on a Runesword (though if you do, it's still low-use and better-used on your swordfighters that actually have strength). D Ranked Longswords, Armoslayers, and Steel Swords ftw. And runesword in the maingame? If Sue and Dorothy double-attack the same enemy, Sue doesn't magically do more damage.
Sue does 5 damage x2 to an enemy. She does 10 damage to them. Dorothy does 7 damage x2 to an enemy. She does 14 damage to them.
I'm pretty sure Sue isn't doing more damage to that enemy... Sue DAs alot more things. That>2 STR or whatev. Using his silver bow is a waste. It's expensive and has low uses. Dorothy can do damage perfectly fine without a silver weapon. So can Sue. Have you ever actually played FE6 ranked? The Funds ranking is an absolute bitch to keep at the highest rank. Yes.
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« Reply #44 on: December 12, 2007, 04:37:48 PM » |
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@Paladin What the hell do you mean by DA more? There's no skills in this game like Continue or Charge. The unit attacks an enemy twice, unit ends turn. Base Ingrene's beating Sue in strength until Sue reaches 20/12. That's already a MAJOR lol and the only thing Ingrene doesn't double are the uber-fast enemies which are better taken care of by Lugh and the Social Duo anyway. What both Ingrene and Sue can double, Ingrene is winning in damage and Dorothy is winning in damage as well. They both rape Sue in strength for a long ass time.
If you mean DA high speed enemies, then those are insignificant since Sue will deal lol damage against them.
Steel Weapons usually weigh units down and Sue has an amazing 5 Con unpromoted, 6 promoted. With the Steel Bow, Three or Four AS gone bye-bye while Dorothy only loses one or two AS. Armorslayers weigh 11, that's 5 AS gone. Hell, Sue's even being weighed down a tiny bit from Killer and Silver weapons.
If you didn't know, Attack speed = SPEED - CON. ZOMGWTF. SERENES FOREST DON'T LIE.
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« Reply #45 on: December 12, 2007, 04:46:51 PM » |
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God dammit... What the hell do you mean by DA more? She DAs more units because she does have higher SPD. That's already a MAJOR lol and the only thing Ingrene doesn't double are the uber-fast enemies which are better taken care of by Lugh and the Social Duo anyway. I'm talking about Sue vs. Dorothy... If you mean DA high speed enemies, then those are insignificant since Sue will deal lol damage against them. She still DAs them, and most of them have low DEF. Steel Weapons usually weigh units down and Sue has an amazing 5 Con unpromoted, 6 promoted. With the Steel Bow, Three or Four AS gone bye-bye while Dorothy only loses one or two AS. Armorslayers weigh 11, that's 5 AS gone. Hell, Sue's even being weighed down a tiny bit from Killer and Silver weapons. Yet her SPD lead nulls that. As for Armoslayers, she still does more damage than Dorothy. Kinda obvious. If you didn't know, Attack speed = SPEED - CON. ZOMGWTF. SERENES FOREST DON'T LIE. FEA ftw. She has a huge SPD lead, until the Twilkitri slowage growths start.
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« Reply #46 on: December 12, 2007, 05:41:14 PM » |
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I'm talking about Sue vs. Dorothy... Dorothy can gain 1.5 levels per chapter, give or take a little. The chapter she joins in has full of sucky enemies that can net her a level up in probably 4 kills while Sue will have to wait until Cass is neutralized and her lockpick stolen before she can even by given a bow to use. She's pounding the Fighters for ~14 damage with Steel since the fighter class bases and growths in Defense are lol and Marcus or Lance can weaken these enemies enough that DA barely matters. Dorothy's always winning in strength. Yet her SPD lead nulls that. As for Armoslayers, she still does more damage than Dorothy. Kinda obvious. Then her speed lead and hit diminishes as well just so she can get a little more power. Not as impressive as lead you're trying to portray.
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« Reply #47 on: December 12, 2007, 05:44:31 PM » |
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Dorothy can gain 1.5 levels per chapter, give or take a little. The chapter she joins in has full of sucky enemies that can net her a level up in probably 4 kills while Sue will have to wait until Cass is neutralized and her lockpick stolen before she can even by given a bow to use. She's pounding the Fighters for ~14 damage with Steel since the fighter class bases and growths in Defense are lol and Marcus or Lance can weaken these enemies enough that DA barely matters. Dorothy's always winning in strength. So can Sue. And according to Neofox, she 2 rounds them cause she DAs; Dorothy 3 rounds cause she doesn't. Then her speed lead and hit diminishes as well just so she can get a little more power. Not as impressive as lead you're trying to portray. A lead is a lead.
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Joa86 Molestor

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« Reply #48 on: December 12, 2007, 05:45:15 PM » |
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D Ranked Longswords, Armoslayers, and Steel Swords ftw. And runesword in the maingame?
No such thing as longswords in FE 6. Runeswords are only available in Trial Maps. Let's not forget Sue would need to use an Iron Sword ( I just won't bother with Slim ) 50 times only to get to D. Frankly, not many units in this game will have their second weapons raised quite high, if at all. There's Dieck with axes, MAYBE Shin with swords since he actually has some strength, and your cavaliers with both swords and lances at least. Sue having a pitiful 12 strength as a level 1 Nomad Trooper doesn't help either. She gets +3 from an A Shin support, though, but 20 might is still ridiculously low for a trained promoted unit. The only Sword I can see would do good on her would be the Light brand because except against flyers, she won't do much damamge. Sue DAs alot more things. That>2 STR or whatev.
Aside from Shin who's just that good, I rarely use bows users other than one thing in FE 6: take those damn Dragonknights and Dragonmasters. They're usually slow though, and wield steel weaponry for most of the time. Even in Hard mode, Dorothy CAN manage to double those chapter 21 Dragonmasters at level 20/10, and potentially kill them. She has 20 speed, they have 16. She also has a Strength of 20, and deals a good 19 per hit to them ( they have 19 defense, and that's with an Iron Bow ). Midway through the chapter she gets a level up and her strength and speed goes up by 1. There, she can literally do up to 56 damage with a Steel Bow since she can now double with them. They have 60 HP or so in general and can therefore be downed by pretty much everyone. And that's without an A Saul. In normal she could just go with the Steel Bow as IIRC the Dragonmasters only have 14 speed, and less HP/defense. Sue on the other hand needs a Silver Bow with both Dayan and Shin nearby to kill a HM Dragonmaster on the same conditions. I'd take Steel over Silver for ranks. In normal, she is however able to kill the Dragonmasters with a Steel Bow and the same supports, but few people use Dayan in normal mode, axing 2 attack. If I go with class growths, the Dragonmasters should have have around 53 HP and 17 defense. Well guess what, she CAN'T kill them in 2 hits. She has 15 Str at 20/10, an A support with Shin (+1), with a Steel Bow's might of 27 for a total of 43. If she hits twice, it leaves the enemy with 1 HP left, and she doesn't gain a strength point until 2 levels later. She can kill Dragonknights, but who can't? She still DAs them, and most of them have low DEF. Heroes have a base Defense of 8 and a growth of 20% in defense. They get 20 level ups as a bonus of being promoted, making their defense rise at 12, and that's for a level 1. As for HP, they start with 22 and have a 75% growth. That's 37 at level 1. A level 20/15 Sue can't kill that with a Steel Bow even with A Shin/B Dayan, and IIRC the chapter 21x/22 Heroes are level 10 or so, meaning +7 HP and 1-2 Def. If you're talking Swordmasters, you get to fight what...7 of them, with one boss that's better taken by a magic user? Nomadic Troopers are seldom seen and tend to not even counter, and I don't recall seeing a lot of Valkyrias after chapter 15. I'd like to remind you the most common enemies later on are Dragonmasters who aren't that quick. If a guy like Lot can double them ( in normal mode ), anyone can. They might be flyers, but Sue still has trouble killing them. Yet her SPD lead nulls that. As for Armoslayers, she still does more damage than Dorothy. Kinda obvious. Why the hell are you even trying to hit a GENERAL with Sue's pitiful strength and an Armorslayer? Already most of them wield lances, I'd rather have a magic user melt his armor off with a Fire tome or if I REALLY want to use a swordsman, I'd use someone who can either do consistent damage ( Dieck ) or criticals like a mad beast ( Rutger ). Sue is neither.
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« Reply #49 on: December 12, 2007, 05:59:58 PM » |
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Why don't they stop? It's been set in stone since the beginning of tier lists that Sue>Dorothy. Just go look in FEP or FEFF or whatever. Let's not forget Sue would need to use an Iron Sword ( I just won't bother with Slim ) 50 times only to get to D. That's not hard. Aside from Shin who's just that good, I rarely use bows users other than one thing in FE 6: take those damn Dragonknights and Dragonmasters. They're usually slow though, and wield steel weaponry for most of the time. Even in Hard mode, Dorothy CAN manage to double those chapter 21 Dragonmasters at level 20/10, and potentially kill them. She has 20 speed, they have 16. She also has a Strength of 20, and deals a good 19 per hit to them ( they have 19 defense, and that's with an Iron Bow ). Midway through the chapter she gets a level up and her strength and speed goes up by 1. There, she can literally do up to 56 damage with a Steel Bow since she can now double with them. They have 60 HP or so in general and can therefore be downed by pretty much everyone. And that's without an A Saul. In normal she could just go with the Steel Bow as IIRC the Dragonmasters only have 14 speed, and less HP/defense.
Sue on the other hand needs a Silver Bow with both Dayan and Shin nearby to kill a HM Dragonmaster on the same conditions. I'd take Steel over Silver for ranks. In normal, she is however able to kill the Dragonmasters with a Steel Bow and the same supports, but few people use Dayan in normal mode, axing 2 attack. If I go with class growths, the Dragonmasters should have have around 53 HP and 17 defense. Well guess what, she CAN'T kill them in 2 hits. She has 15 Str at 20/10, an A support with Shin (+1), with a Steel Bow's might of 27 for a total of 43. If she hits twice, it leaves the enemy with 1 HP left, and she doesn't gain a strength point until 2 levels later. She can kill Dragonknights, but who can't? They're both not killing them and both kill them in two rounds regardless of Steel or Silver or whatever. What's the difference? Heroes have a base Defense of 8 and a growth of 20% in defense. They get 20 level ups as a bonus of being promoted, making their defense rise at 12, and that's for a level 1. As for HP, they start with 22 and have a 75% growth. That's 37 at level 1. A level 20/15 Sue can't kill that with a Steel Bow even with A Shin/B Dayan, and IIRC the chapter 21x/22 Heroes are level 10 or so, meaning +7 HP and 1-2 Def.
If you're talking Swordmasters, you get to fight what...7 of them, with one boss that's better taken by a magic user? Nomadic Troopers are seldom seen and tend to not even counter, and I don't recall seeing a lot of Valkyrias after chapter 15. I'd like to remind you the most common enemies later on are Dragonmasters who aren't that quick. If a guy like Lot can double them ( in normal mode ), anyone can. They might be flyers, but Sue still has trouble killing them. Care to explain how Dorothy is doing better. Why the hell are you even trying to hit a GENERAL with Sue's pitiful strength and an Armorslayer? Already most of them wield lances, I'd rather have a magic user melt his armor off with a Fire tome or if I REALLY want to use a swordsman, I'd use someone who can either do consistent damage ( Dieck ) or criticals like a mad beast ( Rutger ). Sue is neither. It's better than what Dorothy is doing. Generals are slow. Sue is fast. Armoslayer still does massive damage to them. Sue doesn't get 2/3HKOed by them. Dorothy does noob damage to them... I'm not even a huge fan of Sue or Dorothy. Sue is on the lower mid-tier; Dorothy is like low-tier. Both units aren't gonna be used on a HM ranked playthrough, but Sue>Dorothy. That's the point.
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« Reply #50 on: December 12, 2007, 06:26:01 PM » |
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So can Sue. And according to Neofox, she 2 rounds them cause she DAs; Dorothy 3 rounds cause she doesn't. Only a FUCKING MORON would let a Bow user(all of whom are not durable early on), or any low durable unit for that matter, go up man-to-man against a enemy without weakening them with someone like Marcus, Lance, Rutger, Dieck, etc into the one-rounding(Obviously one-rounding equates to taking one turn to finish off an enemy whether the unit doubles or not) range. First of all, it's one turn wasted. Second of all, they can't counterattack and damage them on the enemy phase, making it even more pointless. Third, if they get hit, it's likely a Heal Staff use wasted when someone else who needs it could use it, like the unit who was used to weaken the enemy. A lead is a lead. And blowing things out of proportions in objective debates was a-ok since when? Why don't they stop? It's been set in stone since the beginning of tier lists that Sue>Dorothy. Just go look in FEP or FEFF or whatever. No human authorities are infalliable, hence why appeal to authority is also a logical fallacy. It's not because of FESS > other forums attitude either since FESS is also made up of humans. Tier lists, eh? Well, then bring on the RANKS since ranks are obviously used in tier lists. Funds - Sue hurts it more since she has to use Silver and Steel more and needs two hits instead of one to finish off enemies. Silver Bows are worth 1600 while Steel Bows are only worth 720. That's more than double. It's significant since every use of a Silver Weapon hurts the funds rank a lot more than even a Steel Weapon AND they break much faster than Iron weapons. She also costs an Orion's Bolt. Tactics - obviously killing enemies faster is desirable and the primary reason for using a Bow user is to kill the giant ass Dragon Knights and Masters. It's already been shown that Sue has to go Silver on Wyvern Lords. Experience - Sue won't get a D in Swords for a long time since kills on non promoted axe users are best left to nonpromoted sword users and she doesn't have durability to take on a swarm like Lance or Alan. She doesn't get enough Strength to weaken enemies enough. EXP-wise, they aren't much different from each other. Combat - The more wins obtained in a few number of battles, the better. Sue's not helping since anything she can do that's not slaying Dragons, Lance can do better. When it comes to Dragon slaying, Dorothy and her buddy Shin is beating her handily in strength and hence do not need to use the expensive Silver Bow. Also, Sue is on the very bottom of lower mid in FEFF's list while Dorothy is just below Yodel, Niime, and Douglas; they aren't that far apart. Care to explain how Dorothy is doing better. Maybe their performance is almost exactly the same that it pretty much doesn't matter? They both suck.
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« Last Edit: December 12, 2007, 06:28:24 PM by Voltaire »
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Joa86 Molestor

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« Reply #51 on: December 12, 2007, 06:34:51 PM » |
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They're both not killing them and both kill them in two rounds regardless of Steel or Silver or whatever. What's the difference? In HM: Dorothy does more damage against them, and doesn't need supports to boot. In NM: Dorothy kills them with Steel, Sue doesn't with the same weapon and with A Shin. It's better than what Dorothy is doing. Generals are slow. Sue is fast. Armoslayer still does massive damage to them. Sue doesn't get 2/3HKOed by them. Dorothy does noob damage to them... Are you expecting your Armorslayers to last forever, and even then wouldn't a swordman like Dieck or Rutger, or even Oujay, be better with one, especially when they can all use one when they come? Normally you send magic users to kill armored units because they have low resistance, usually something everyone should know. It's also cheaper and generally safer in case of a counter attack.
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« Reply #52 on: December 12, 2007, 06:41:58 PM » |
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And blowing things out of proportions in objective debates was a-ok since when? I just said that Dorothy isn't good and Sue is easier to train, and evidently it lead to this. No human authorities are infalliable, hence why appeal to authority is also a logical fallacy. It's not because of FESS > other forums attitude either since FESS is also made up of humans. Duh there. Funds - Sue hurts it more since she has to use Silver and Steel more and needs two hits instead of one to finish off enemies. Silver Bows are worth 1600 while Steel Bows are only worth 720. That's more than double. It's significant since every use of a Silver Weapon hurts the funds rank a lot more than even a Steel Weapon AND they break much faster than Iron weapons. She also costs an Orion's Bolt. She doesn't have to go Silver. She can still go Steel and do pretty good damage. Dorothy can't do that much with Steel, but does better w/ Silver. Tactics - obviously killing enemies faster is desirable and the primary reason for using a Bow user is to kill the giant ass Dragon Knights and Masters. It's already been shown that Sue has to go Silver on Wyvern Lords. Sue is killing things much easier in the earlygame. Are you expecting your Armorslayers to last forever Sue can still kill more with just one than Dorothy can. And the fact that she can use it is an advantage anyway. In HM: Dorothy does more damage against them, and doesn't need supports to boot. In NM: Dorothy kills them with Steel, Sue doesn't with the same weapon and with A Shin. In HM: Both aren't 2-rounding. In NM: Both aren't killing them in 2 hits. I don't see that much of a difference. Maybe their performance is almost exactly the same that it pretty much doesn't matter? They both suck. I seriously don't wanna fucking go on with it... I really want it to end here. My head hurts just in time for an off day tomorrow.
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« Last Edit: December 12, 2007, 07:00:48 PM by The Paladin »
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« Reply #53 on: December 12, 2007, 08:09:31 PM » |
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I just said that Dorothy isn't good and Sue is easier to train, and evidently it lead to this. Earlygame ease of use is only worth it if the experience investment for the lategame pays off. Sue is no Rebecca and neither is Dorothy, but Strength matters more than speed if the Speed growth is stable in this game for Bow users since their primary reason for training is Wyvern slaying, not their secondary weapons if they have one. Sue is killing things much easier in the earlygame. But failing harder in the lategame. Lower strength is not a plus and doubling will not make up for it against high defense enemies. Sue can still kill more with just one than Dorothy can. And the fact that she can use it is an advantage anyway. In-game tactics can't be ignored even when doing side-by-side comparisons. Sue has to engage in ~30-50 battles before she can use it and if she actually uses the armorslayer against an armored unit who uses lances, she loses 22 evade due to the combination of AS loss and WTD and she can make up only 7 evade with an A Shin since Sue has the Wind Affinity. It's probably around a 50/50 chance that Sue will get hit by the enemy with the support gains included, and both her defense and HP do not grow well.
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« Reply #54 on: December 12, 2007, 08:29:32 PM » |
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She gets +3 from an A Shin support, though, Shin's affinity is Ice, which gives no strength boost. The most strength Sue can get from Shin is 1. You're thinking of Dayan.
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Joa86 Molestor

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« Reply #55 on: December 12, 2007, 08:42:48 PM » |
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Shin's affinity is Ice, which gives no strength boost. The most strength Sue can get from Shin is 1. You're thinking of Dayan.
Actually I meant A Shin/B Dayan, which I believe does give 3 ( well, 3.5 ).
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« Reply #56 on: December 12, 2007, 09:32:09 PM » |
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I just said that Dorothy isn't good and Sue is easier to train, and evidently it lead to this.
And my arguement is that Dorothy is good and that neither is easier to train than the other because there's plenty of cannon fodder units within the next few chapters to train with. Your whole argument is that Sue is better because she has more speed, but last I checked 45% wasn't bad (in fact, it's only 5% less than Shin's). It's not as overkill as Sue's 70%, but if an enemy has 20 speed, does it really matter whether you're using Dorothy and her 25 average or Sue and her 30 average? No, they're both doubling said enemy, and in that case you'll want the one with more strength, a stat which is a lot more important than speed in a game like this.
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You're... Different. We all are. Him especially. But there's something kinda fantastic about that, isn't there? -Felicity Fox
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« Reply #57 on: December 13, 2007, 04:19:27 AM » |
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Hey guys I just wanna throw in that an advantage is an advantage, no matter how you look at it. This doesn't mean that you should overhype one if it's there, but you shouldn't neglect it with ridiculous arguments either. I also want to say that "you're stupid if you let an Archer get attacked" or "she doesn't do much to cavs but that's what Roy's Rapier is for" is pretty flawed. If unit A can hurt cavaliers and unit B cannot, then that is better for unit A because he doesn't require another unit to weaken or take care of the cavalier. If unit A cannot counter and unit B can, then unit A has to be shielded constantly from enemy attacks or you are lowering your efficiency - not a big deal in a non-ranked run, but nonetheless it's a point for unit B, because unit B is not hurting the flexibility of the other units in the team. Have you ever actually played FE6 ranked? The Funds ranking is an absolute bitch to keep at the highest rank. Kind of an unrelated question: I haven't played FE6 ranked ever at all but...as far as I knew you had more gold to spend in FE6 than in FE7 before your ranking drops, and there's a Silver Card as well. I was always under the impression that FE6 funds wasn't hard at all? Anyway, if we're talking ranks, then I'm afraid Dorothy does indeed have a huge edge over Sue in use, unless you already have Tate planned on your team. Training Sue will get you to Sacae while not touching her (heh) and Shin will get you to Ilia, and the combat/tactics rank will be pretty much raped if you go to Sacae. So unless you can make up for Sue's EXP gains with a Pegasus (one of which is fail and the other is meh...and then I'd still rather spend that breathing room on Shin) then you are kind of fucked. Dorothy's also Saul's best support option and her best A no doubt, and also elevates Saul above Ellen imo. Not that I agree with everything Neofox said - I am all for debates but in a casual topic like this some unbiased logic > being right. As for Lalum, she cannot suck if she does all what I pointed out. You seem to have given in to that, Neofox, or else you'd try to argue dancers suck or something. But we both know that's impossible. Her stats though...she starts with 29 avoid, and at L14 she's likely to have her Spd capped and her Luk at ~19, so that's 59 avoid already, enough to put even a 100 hit enemy below the 50 hit treshold, which means from there her effective avoid will increase exponentially because of the 2 RN system. She has about 14 chapters including gaidens to go from from her starting chapter. She's probably the only person who can gain EXP every turn with no drawbacks at all unless EVERYONE leaves her in the dust, but since she is such a great help if she dances that should not happen. Therefore, 14 chapters, ~12 dancers per chapter, 168 dances overall, 1680 EXP, so she'll be close to L18 when you're in Wyvernia. Lalum now has 20 Spd and 23 Luk, so that's 63 avoid on her own. She has a few cool supports, the best obviously being Echidna. If they have an A (they should), that means Lalum now has 78 avoid, while she's also making Echidna extremely powerful. 78 avoid...Steel Lance/Javelin Wyverns now have 7 displayed hit on her, which is 1.05% real. She's safer than a vast majority of your characters (*cough* Dorothy). At L18, Lalum averages 25.9 HP and 5.4 Def. Unpromoted Wyverns cap at 30 Atk with Steel/Killer Lances, so she's not getting OHKOed. Or even if you think the RNG rapes her or something, Echidna/Lalum gives her 3 Def, and makes her Crt Avo somewhere around 37 overall, enough to negate any chance of a Killer Lance Wyvern to OHKO her. A Silver Lance Wyvern Lord has 40 Atk...she usually will not survive that (27 HP/12 Def is about her cap with A Echidna factored in), but thankfully they also barely have above 100 hit, so 22 displayed hit, or 9.9% real. One in ten times that these guys attack her she will get KOed. That's pretty safe for a "sucky stat unit", don't you think? I took Wyverns as an example for a couple of reasons: - They come lategame, when Lalum's Spd cap would be hindering her the most - Ch21 is generally regarded as one of the harder chapters - They are the most likely to attack a unit that would normally receive protection because of their flying - There's a lot of them, so the chance one particular unit runs into one of them is bigger Trivia: Lalum also has a faster support with Percival than Dorothy btw (1/+2, and she stands right next to him as he's recruited for all it's worth) and she gives him full Crt and full Avoid, which he'll love.
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St. Pius X
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« Reply #58 on: December 13, 2007, 01:02:19 PM » |
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It's easy to B rank Funds, not as easy to A-rank it. I played a "cold" ranked run, as in trying to A rank both modes on my first playthroughs. Hard Mode I was cruising along in that rank with "a splendid job" all the way to Ch.24 but apparently a using Wyvernslayers a few times robbed me of an A. Also, missing out on a few items due to that desert chapter didn't help my cause either and one's arsenal has a bitchy tendency to dry out quickly if one doesn't buy weapons before getting the Silver Card, especially if you're a Javelin whore like me. And I A-ranked Hard Mode , but got many more B's than A's  Lalum's excellent for utility filler in Hard Mode, although I personally wouldn't bother building supports with her unless playing non-ranked. I got her to level 12, but I apparently have completely forgotten which chapters I used her in.
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« Last Edit: December 13, 2007, 01:21:40 PM by Voltaire »
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