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Author Topic: Amiti question [SPOILERS]  (Read 1294 times)
Shirona



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« on: December 16, 2007, 10:51:25 AM »

I don't have much of a reason for asking this, but is it possible for Renning to use Amiti? Amiti's description states that only members of Crimea's royal familiy can use it, meaning Elincia and Renning are both qualified. When one has Renning List the weapons Amiti appears in white, showing that it's useable for him (as opposed to greyed out, like Caladbolg would be). However, Amiti's locked to Elincia, so she could not trade it to him...

Is there some way that Renning would ever be able to use the sword, or would that only be possible if codes are used to unlock weapons?
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Harper_Meister
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« Reply #1 on: December 16, 2007, 11:02:19 AM »

For story purposes, yes, I'm quite sure he could.

But as for game mechanics...maybe not. All of the people with personal weapons (Ike Ettard, Mists Florette, Elincias Amiti, Sanaki Cymbeline, Sephirans...err...thingy) are all unique examples of their own classes (Hero/Vanguard, Cleric/Valkyrie, Queen, Empress, Prime Minister) so it may well be tied to that. But one wouldn't know for certain without hacking, probably.
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« Reply #2 on: December 16, 2007, 11:31:38 AM »

And since hacking into a Wii game is still a long way from us ...

It would help clear up a lot of questions once we could, though.
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« Reply #3 on: December 16, 2007, 11:39:54 AM »

Are there any cheating devices for the Wii? Like Action Replay : o
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« Reply #4 on: December 16, 2007, 01:26:02 PM »

But as for game mechanics...maybe not. All of the people with personal weapons (Ike Ettard, Mists Florette, Elincias Amiti, Sanaki Cymbeline, Sephirans...err...thingy) are all unique examples of their own classes (Hero/Vanguard, Cleric/Valkyrie, Queen, Empress, Prime Minister) so it may well be tied to that. But one wouldn't know for certain without hacking, probably.
There's also the fact that Amiti is LOCKED to Elincia, and therefore she cannot take it off. 
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« Reply #5 on: December 16, 2007, 03:13:48 PM »

If Amite were not locked to Erincia, I would assume Renning would be able to use it since it's displayed white.

Also, FE9 could lock items to either characters or classes. Lofa's Bow was locked to Lofa whereas the Knight Ward was locked by class.
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« Reply #6 on: December 16, 2007, 03:24:09 PM »

Are there any cheating devices for the Wii? Like Action Replay : o

There are no cheating devices strictly for the Wii, as it's encryption has yet to be figured out by people, official or underground.

The Gamecube AR has the POTENTIAL to hack Wii games, but the problem is that it locks up controls (I've only heard cases of it causing the Wiimote to not respond- I would assume that it extends to other control forms).

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« Reply #7 on: December 17, 2007, 09:25:00 AM »

Are there any cheating devices for the Wii? Like Action Replay : o
Failing that is the Radiant Dawn save able to be trnasfered to an SD card? If the save is on an SD card can save data be on a PC.

Then it would be a case of hoping the saves are not encrypted or anything evil like that. Checksums could be a problem for getting the data to actually be read by the game but i've gottten edited saves to work without checksum changing in the past (back when FE7 was still in Japan I was able to get song 100 in the sound room but most the time I ended up wiping the Sound room part of the save).
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« Reply #8 on: December 17, 2007, 09:40:22 AM »

Failing that is the Radiant Dawn save able to be trnasfered to an SD card? If the save is on an SD card can save data be on a PC.

I believe everything about the Wii is encrypted in an unknown style that has made anything on this subject currently impossible, but don't quote me on this- I only know for SURE as far as Cheating Devices and the like go.

EDIT: On speculation, it's also possible that companies are refusing to produce Cheat Devices for the current Gen systems due to their mostly online status (X-Box didn't have much IIRC (Due to it's being big online), PS2 only had the CBA with VERY limited support, Gamecube had AR and CBA.)
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« Reply #9 on: December 17, 2007, 11:00:29 AM »

If Amite were not locked to Erincia, I would assume Renning would be able to use it since it's displayed white.

Also, FE9 could lock items to either characters or classes. Lofa's Bow was locked to Lofa whereas the Knight Ward was locked by class.

That's entirely different. In FE9, you could at least trade Rolf's Bow and the Knight Ward to people who can't use them. However, in FE10, if an item has a padlock next to it, that means that it CANNOT be traded. Renning can't use Amiti because Elincia is incapable of trading it.
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« Reply #10 on: December 17, 2007, 06:23:18 PM »

Quote
That's entirely different. In FE9, you could at least trade Rolf's Bow and the Knight Ward to people who can't use them. However, in FE10, if an item has a padlock next to it, that means that it CANNOT be traded. Renning can't use Amiti because Elincia is incapable of trading it.
Yes, I know that, but in both FE9 and FE10, if a character can't use an item, it'll be gray rather than white. Renning displays the Amite as white meaning that he can use it if it could be traded to him. The ability to use an item is independent of whether a character can have the item. Amite's lock (lock referring to the previous meaning of ability to be used, not the FE10 padlock) is by character to Erinicia and Renning.
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« Reply #11 on: December 17, 2007, 07:16:42 PM »

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Renning displays the Amite as white meaning that he can use it if it could be traded to him.
Which game are you referring to, and if this was FE10 how did you manage to do it.
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« Reply #12 on: December 17, 2007, 08:23:00 PM »

If the plan was to lock the Amiti to Elincia, why would they bother giving Renning the ability to use it?

It can't be traded, so why would the programmers give him the ability to use it if he can never have it? I realize story-wise it makes sense, but we're talking about a game's programming here.
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« Reply #13 on: December 17, 2007, 10:44:34 PM »

Quote
Which game are you referring to, and if this was FE10 how did you manage to do it.
Quote from: Topic post
When one has Renning List the weapons Amiti appears in white, showing that it's useable for him (as opposed to greyed out, like Caladbolg would be).

Quote
If the plan was to lock the Amiti to Elincia, why would they bother giving Renning the ability to use it?
Probably the same reason why several of the personal weapons in FE5 can be used by other characters, but are unobtainable by said characters: the programmers probably scrapped the idea sometime and left the coding in.
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« Reply #14 on: December 18, 2007, 10:04:29 AM »

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There are no cheating devices strictly for the Wii, as it's encryption has yet to be figured out by people, official or underground.
The RAM is encrypted too?

Checksums are indeed evil.  But just like compression, there's always an easy, albeit tedious, method to "cracking" it:  have your initial save, and then a new save with a few possible differences made, and then compare to two saves, and hope you're able to manually trace what is happening.
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« Reply #15 on: December 18, 2007, 11:07:39 AM »

The RAM is encrypted too?

If what I've heard in passing is correct, then yes. Note that I haven't actively pursued looking for information on Save State Changing, but the fact that I've heard nothing of the subject leaves me to believe this is the case.
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FESS, you gave me good times, and I had a lot of fun with you. I didn't get to say this the first time around, but...

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