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The Manual of FESS Prowess - This is mandatory reading for everyone!
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Author Topic: Fire Emblem 7 Codes  (Read 53495 times)
Furry Curry is Furry



"Fursona" isn't good for a pun on Persona. D:

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« on: November 27, 2007, 07:21:31 PM »

[Yes, the formatting is off- I'll fix in my own time]

This guide is done to a more complete form then any out there: However, with the low demand, I'm taking a new stance:

The Two incomplete sections, The NPC and Enemy Codes, are going to be filled in by need. Simply make the request, and it will be done. Don't act like you are requesting anything: Just say "I want (Insert part) done." And it will be done.

Table of Contents


1: Table of Contents

2: Introduction and FAQ

    2.1: Introduction
    2.2: Code Philosophy
    2.3: Warnings
    2.4: FAQ
    2.5: Contributors
    2.6: Code Guide Key



3: Codes

    3.1: Master Code
    3.2: A note for the Player, Enemy, and NPC codes
    3.3: Player Codes
    3.4: Enemy Codes
    3.5: NPC Codes
    3.6: Merchant Codes
    3.7: Misc. Codes



4: Values

    4.1: Portrait Values
    4.2: Class Values
    4.3: Weapon Experience Values
    4.4: Support Values
    4.3: Item Values
    4.4: Chapter Values
    4.5: Turn Status Values
    4.6: Hidden Status Values
    4.7: Phase Values.



5: Experimental Codes


Introduction and FAQ


2.1: Introduction

Hello, and welcome to FESS' Fire Emblem 7 Code Code guide. Here, we hope to provide you with the largest code database, with many codes that you cannot find anywhere else. For all intents and purposes, I am the code archiver, SoC, and my main purpose in this archive is to help you, the cheater, easily find the most unique codes for Fire Emblem 7.

2.2: Code Philosophy

I, though FESS may hold different views, believe codes are to be shared by all. Any code that is created should be shared with everyone, and it should be open to all.

Following on this, all codes posted here do not need to have an author put on them in order to go into this archive. I maintain this due to the fact that anyone with enough skill can find them; I DO NOT believe in the "I found it first so it is mine" view. This even extends to official codes by official sources.

Because of this, I will not post author names of codes. If this is a problem for you, please take it up with me by means of a PM, or for faster results, FESSChat. If I, not the Admins, feel that your case holds enough water, I will mark your name beside the code; I will refuse to take it down, however.

This, however, does not apply to certain codes; Arcane's Class and Portrait Suite, for instance, is something that will be credited to him. This is more suggestive on my part, however; If I feel your code is truly something I can call your code, and if I feel it is something worth while (For instance, I'm not going to add "Button Activated Full Health," or something along those lines) Then it will be in with a mention of your name.

2.3: Warnings

I, nor FESS, is responsible for loss of data and/or the damages that may be done to your game with the use of these codes. While I maintain that most of these codes will not harm your game in any fashion, the chance is still there, and thus, I must say this.

Also, the "Experimental Codes," fall under an entirely different standard. I do not endorse the use of these codes in any way, shape, or form. They may completely destroy your game, but more than likely you will lose all your data. Remember: You have been warned. Failure to understand this is not my fault, nor the fault of FESS.

Also, if you are to make code requests, you request them HERE, not in the "Coding and Hacking" forum. That is for the posting of codes, not for the requesting of them.

2.4: FAQ

Question: What are these codes for?
Answer: The codes in this guide are to be entered on a Codebreaker or a Game Shark SP

Question: But I have an Action Replay! Does that mean you have no codes for me?
Answer: No. Actually, I possess the ability to convert most, if not all, of the codes listed here into Action Replay usable codes. The reason they are not listed is because of the fact that Codebreaker/GSSP are the most popular form of Game Enhancer.

Question: How do I enter these codes?
Answer: Honestly? If you have a Game Enhancer and have not figured out how to do this, I don't really care if you don't know how. If not, pick one up and read that pretty instruction manual that came with it. It's there for a reason.

Question: Cheating is wrong you guys!
Answer: While this isn't actually a question, I feel I must address it any way: We hackers of FESS couldn't care less about your opinion on what we do. If you don't like the fact that we cheat, or make cheats, you don't have to talk to us. If you try to flame us, you will be dealt with by the Admins. It is that simple.

Question: But I use the VBA!
Answer: You can use any of the codes here. The only difference is you do not have to enter a [M] Code.

Question: How do you all do this?
Answer: I'll be frank: If you have to ask this question, you do not possess the skills necessary to learn how to do this. It is that simple. However, to answer it, we use a ROM of the games and find the coding within them, and use that to find the codes. That is, in the simplest terms, how we find codes.

If there are any questions asked here that seem to be frequent enough for me to add them, I will do so.

2.5: Contributors

The people listed here are people that have offered much to this guide, and people that it would be too time consuming to mention for each code they have added.

As such, they will simply be listed here.

The maker of the FE7 Code Guide on Game Faqs. His permission is with this topic.

2.6: Code Guide Key

(X): You have to use a preset value for this code: These can be found in the "Value" section.
(#): You have to use hexadecimal values for these. If you do not know hex off top of your head, Windows Calculator can do dec-to-hex conversions.
(?): The value system has not been figured out.
« Last Edit: May 10, 2008, 10:10:05 AM by Arbiter Bibendi » Logged

Quote
[23:10:01] <+Darkslime> furby is only one letter away from furby HAHA
~Formerly Shadow of Chaos and Arbiter Bibendi
~MK404 did the avatar

FESS, you gave me good times, and I had a lot of fun with you. I didn't get to say this the first time around, but...

This is Shadow of Chaos, or as I'm known now, Furby, FESS' only Coding and Hacking moderator, one of the guys who helped rebuild your main website, saying goodbye, FESS, and thanks for all the fish.
Furry Curry is Furry



"Fursona" isn't good for a pun on Persona. D:

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« Reply #1 on: November 27, 2007, 07:22:00 PM »

Codes


3.1: Master Code

Code Breaker (Unneeded for VBA- Make a request for Action Replay):
00006777 000A
10001BE0 0007

3.2: A note for the Player, Enemy, and NPC codes

Due to space constrictions, I will only be posting the codes for slot 1 for each of these 3 sets. However, I will be posting a method you

can use to get other slots.

To get the 2nd person , add 48 HEX to the address.
To get the 3rd person , add 90 HEX to the address.

And on, and on. Basically, for how many characters you want to go up, multiply 48 by that number. Then, add that to the specific code you
want, and then use the same values you would use for the slot one code.

3.3: Player Codes


Portrait - 8202BD50 XXXX
Class - 8202BD54 XXXX
Level - 3202BD58 00##
Experience - 3202BD59 00##
Turn Status - 3202BD5C 00XX
Hidden Status - 3202BD5D 00XX
Horiz. Position - 3202BD60 00??
Max HP - 3202BD62 00##
Current HP - 3202BD63 00##
Str - 3202BD64 00##
Skl - 3202BD65 00##
Spd - 3202BD66 00##
Def - 3202BD67 00##
Res - 3202BD68 00##
Luck - 3202BD69 00##
Con bonus - 3202BD6A 00##
Rescue - 3202BD6B 00##
Move Bonus - 3202BD6D 00##

Item 1 Type - 3202BD6E 00XX
Item 1 Quantity - 3202BD6F 00##
Item 2 Type - 3202BD70 00XX
Item 2 Quantity - 3202BD71 00##
Item 3 Type - 3202BD72 00XX
Item 3 Quantity - 3202BD73 00##
Item 4 Type - 3202BD74 00XX
Item 4 Quantity - 3202BD75 00##
Item 5 Type - 3202BD76 00XX
Item 5 Quantity - 3202BD77 00##

Sword Skill - 3202BD78 00XX
Lance Skill - 3202BD79 00XX
Axe Skill - 3202BD7A 00XX
Bow Skill - 3202BD7B 00XX

Staff Skill - 3202BD7C 00XX
Anima Skill - 3202BD7D 00XX
Light Skill - 3202BD7E 00XX
Dark Skill - 3202BD7F 00XX

Status Effect - 3202BD80 00XX

Support #1 - 3202BD82 00XX
Support #2 - 3202BD83 00XX
Support #3 - 3202BD84 00XX
Support #4 - 3202BD85 00XX
Support #5 - 3202BD86 00XX
Support #6 - 3202BD87 00XX
Support #7 - 3202BD88 00XX

3.4: Enemy Codes

Portrait - 8202CEC0 XXXX
Class - 8202CEC4 XXXX
Level - 3202CEC8 00##
Experience - 3202CEC9 00##
Turn Status - 3202CECC 00XX
Hidden Status - 3202CECD 00XX
Horiz. Position - 3202CED0 00??
Vert. Position - 3202CED1 00??
Max HP - 3202CED2 00##
Current HP - 3202CED3 00##
Str - 3202CED4 00##
Skl - 3202CED5 00##
Spd - 3202CED6 00##
Def - 3202CED7 00##
Res - 3202CED8 00##
Luck - 3202CED9 00##
Con bonus - 3202CEDA 00##
Rescue - 3202CEDB 00##
Move Bonus - 3202CEDD 00##

Item 1 Type - 3202CEDE 00XX
Item 1 Quantity - 3202CEDF 00##
Item 2 Type - 3202CEE0 00XX
Item 2 Quantity - 3202CEE1 00##
Item 3 Type - 3202CEE2 00XX
Item 3 Quantity - 3202CEE3 00##
Item 4 Type - 3202CEE4 00XX
Item 4 Quantity - 3202CEE5 00##
Item 5 Type - 3202CEE6 00XX
Item 5 Quantity - 3202CEE7 00##

Sword Skill - 3202CEE8 00XX
Lance Skill - 3202CEE9 00XX
Axe Skill - 3202CEEA 00XX
Bow Skill - 3202CEEB 00XX

Staff Skill - 3202CEEC 00XX
Anima Skill - 3202CEED 00XX
Light Skill - 3202CEEE 00XX
Dark Skill - 3202CEEF 00XX

Status Effect - 3202CEF0 00XX
Support #1 - 3202CEF2 00XX
Support #2 - 3202CEF3 00XX
Support #3 - 3202CEF4 00XX
Support #4 - 3202CEF5 00XX
Support #5 - 3202CEF6 00XX
Support #6 - 3202CEF7 00XX
Support #7 - 3202CEF8 00XX

3.5: NPC Codes

(Will be added later)

3.6: Merchant Codes

Group 1 ("Weapons"):
4203A720 6301
00010058 0002

Group 2 ("Items"):
4203A720 6359
0001003D 0002
3203A79A 6399

Item 1 type - 3203A720 00XX
Item 1 quantity - 3203A721 00##
Item 2 type - 3203A722 00XX
Item 2 quantity - 3203A723 00##
Item 3 type - 3203A724 00XX
Item 3 quantity - 3203A725 00##
Item 4 type - 3203A726 00XX
Item 4 quantity - 3203A727 00##
Item 5 type - 3203A728 00XX
Item 5 quantity - 3203A729 00##
Item 6 type - 3203A72A 00XX
Item 6 quantity - 3203A72B 00##
Item 7 type - 3203A72C 00XX
Item 7 quantity - 3203A72D 00##
Item 8 type - 3203A72E 00XX
Item 8 quantity - 3203A72F 00##
Item 9 type - 3203A730 00XX
Item 9 quantity - 3203A731 00##
Item 10 type - 3203A732 00XX
Item 10 quantity - 3203A733 00##
Item 11 type - 3203A734 00XX
Item 11 quantity - 3203A735 00##
Item 12 type - 3203A736 00XX
Item 12 quantity - 3203A737 00##
Item 13 type - 3203A738 00XX
Item 13 quantity - 3203A739 00##
Item 14 type - 3203A73A 00XX
Item 14 quantity - 3203A73B 00##
Item 15 type - 3203A73C 00XX
Item 15 quantity - 3203A73D 00##
Item 16 type - 3203A73E 00XX
Item 16 quantity - 3203A73F 00##
Item 17 type - 3203A740 00XX
Item 17 quantity - 3203A741 00##
Item 18 type - 3203A742 00XX
Item 18 quantity - 3203A743 00##
Item 19 type - 3203A744 00XX
Item 19 quantity - 3203A745 00##
Item 20 type - 3203A746 00XX
Item 20 quantity - 3203A747 00##
Item 21 type - 3203A748 00XX
Item 21 quantity - 3203A749 00##
Item 22 type - 3203A74A 00XX
Item 22 quantity - 3203A74B 00##
Item 23 type - 3203A74C 00XX
Item 23 quantity - 3203A74D 00##
Item 24 type - 3203A74E 00XX
Item 24 quantity - 3203A74F 00##
Item 25 type - 3203A750 00XX
Item 25 quantity - 3203A751 00##
Item 26 type - 3203A752 00XX
Item 26 quantity - 3203A753 00##
Item 27 type - 3203A754 00XX
Item 27 quantity - 3203A755 00##
Item 28 type - 3203A756 00XX
Item 28 quantity - 3203A757 00##
Item 29 type - 3203A758 00XX
Item 29 quantity - 3203A759 00##
Item 30 type - 3203A75A 00XX
Item 30 quantity - 3203A75B 00##
Item 31 type - 3203A75C 00XX
Item 31 quantity - 3203A75D 00##
Item 32 type - 3203A75E 00XX
Item 32 quantity - 3203A75F 00##
Item 33 type - 3203A760 00XX
Item 33 quantity - 3203A761 00##
Item 34 type - 3203A762 00XX
Item 34 quantity - 3203A763 00##
Item 35 type - 3203A764 00XX
Item 35 quantity - 3203A765 00##
Item 36 type - 3203A766 00XX
Item 36 quantity - 3203A767 00##
Item 37 type - 3203A768 00XX
Item 37 quantity - 3203A769 00##
Item 38 type - 3203A76A 00XX
Item 38 quantity - 3203A76B 00##
Item 39 type - 3203A76C 00XX
Item 39 quantity - 3203A76D 00##
Item 40 type - 3203A76E 00XX
Item 40 quantity - 3203A76F 00##
Item 41 type - 3203A770 00XX
Item 41 quantity - 3203A771 00##
Item 42 type - 3203A772 00XX
Item 42 quantity - 3203A773 00##
Item 43 type - 3203A774 00XX
Item 43 quantity - 3203A775 00##
Item 44 type - 3203A776 00XX
Item 44 quantity - 3203A777 00##
Item 45 type - 3203A778 00XX
Item 45 quantity - 3203A779 00##
Item 46 type - 3203A77A 00XX
Item 46 quantity - 3203A77B 00##
Item 47 type - 3203A77C 00XX
Item 47 quantity - 3203A77D 00##
Item 48 type - 3203A77E 00XX
Item 48 quantity - 3203A77F 00##
Item 49 type - 3203A780 00XX
Item 49 quantity - 3203A781 00##
Item 50 type - 3203A782 00XX
Item 50 quantity - 3203A783 00##
Item 51 type - 3203A784 00XX
Item 51 quantity - 3203A785 00##
Item 52 type - 3203A786 00XX
Item 52 quantity - 3203A787 00##
Item 53 type - 3203A788 00XX
Item 53 quantity - 3203A789 00##
Item 54 type - 3203A78A 00XX
Item 54 quantity - 3203A78B 00##
Item 55 type - 3203A78C 00XX
Item 55 quantity - 3203A78D 00##
Item 56 type - 3203A78E 00XX
Item 56 quantity - 3203A78F 00##
Item 57 type - 3203A790 00XX
Item 57 quantity - 3203A791 00##
Item 58 type - 3203A792 00XX
Item 58 quantity - 3203A793 00##
Item 59 type - 3203A794 00XX
Item 59 quantity - 3203A795 00##
Item 60 type - 3203A796 00XX
Item 60 quantity - 3203A797 00##
Item 61 type - 3203A798 00XX
Item 61 quantity - 3203A799 00##
Item 62 type - 3203A79A 00XX
Item 62 quantity - 3203A79B 00##
Item 63 type - 3203A79C 00XX
Item 63 quantity - 3203A79D 00##
Item 64 type - 3203A79E 00XX
Item 64 quantity - 3203A79F 00##
Item 65 type - 3203A7A0 00XX
Item 65 quantity - 3203A7A1 00##
Item 66 type - 3203A7A2 00XX
Item 66 quantity - 3203A7A3 00##
Item 67 type - 3203A7A4 00XX
Item 67 quantity - 3203A7A5 00##
Item 68 type - 3203A7A6 00XX
Item 68 quantity - 3203A7A7 00##
Item 69 type - 3203A7A8 00XX
Item 69 quantity - 3203A7A9 00##
Item 70 type - 3203A7AA 00XX
Item 70 quantity - 3203A7AB 00##
Item 71 type - 3203A7AC 00XX
Item 71 quantity - 3203A7AD 00##
Item 72 type - 3203A7AE 00XX
Item 72 quantity - 3203A7AF 00##
Item 73 type - 3203A7B0 00XX
Item 73 quantity - 3203A7B1 00##
Item 74 type - 3203A7B2 00XX
Item 74 quantity - 3203A7B3 00##
Item 75 type - 3203A7B4 00XX
Item 75 quantity - 3203A7B5 00##
Item 76 type - 3203A7B6 00XX
Item 76 quantity - 3203A7B7 00##
Item 77 type - 3203A7B8 00XX
Item 77 quantity - 3203A7B9 00##
Item 78 type - 3203A7BA 00XX
Item 78 quantity - 3203A7BB 00##
Item 79 type - 3203A7BC 00XX
Item 79 quantity - 3203A7BD 00##
Item 80 type - 3203A7BE 00XX
Item 80 quantity - 3203A7BF 00##
Item 81 type - 3203A7C0 00XX
Item 81 quantity - 3203A7C1 00##
Item 82 type - 3203A7C2 00XX
Item 82 quantity - 3203A7C3 00##
Item 83 type - 3203A7C4 00XX
Item 83 quantity - 3203A7C5 00##
Item 84 type - 3203A7C6 00XX
Item 84 quantity - 3203A7C7 00##
Item 85 type - 3203A7C8 00XX
Item 85 quantity - 3203A7C9 00##
Item 86 type - 3203A7CA 00XX
Item 86 quantity - 3203A7CB 00##
Item 87 type - 3203A7CC 00XX
Item 87 quantity - 3203A7CD 00##
Item 88 type - 3203A7CE 00XX
Item 88 quantity - 3203A7CF 00##
Item 89 type - 3203A7D0 00XX
Item 89 quantity - 3203A7D1 00##
Item 90 type - 3203A7D2 00XX
Item 90 quantity - 3203A7D3 00##
Item 91 type - 3203A7D4 00XX
Item 91 quantity - 3203A7D5 00##
Item 92 type - 3203A7D6 00XX
Item 92 quantity - 3203A7D7 00##
Item 93 type - 3203A7D8 00XX
Item 93 quantity - 3203A7D9 00##
Item 94 type - 3203A7DA 00XX
Item 94 quantity - 3203A7DB 00##
Item 95 type - 3203A7DC 00XX
Item 95 quantity - 3203A7DD 00##
Item 96 type - 3203A7DE 00XX
Item 96 quantity - 3203A7DF 00##
Item 97 type - 3203A7E0 00XX
Item 97 quantity - 3203A7E1 00##
Item 98 type - 3203A7E2 00XX
Item 98 quantity - 3203A7E3 00##
Item 99 type - 3203A7E4 00XX
Item 99 quantity - 3203A7E5 00##
Item 100 type - 3203A7E6 00XX
Item 100 quantity - 3203A7E7 00##

3.7: Misc. Codes


Money - 8202BC00 ####
Chapter Code - 8202BC06 00XX
Turn Number - 3202BC08 00##
Phase - 3202BC07 00XX

RNG Code* -83000000 0000
83000002 0000
83000004 0000
*Always Hit, always Crit, ECT. (Applies to Enemies as well).
« Last Edit: May 28, 2008, 01:41:44 PM by Arbiter Bibendi » Logged

Quote
[23:10:01] <+Darkslime> furby is only one letter away from furby HAHA
~Formerly Shadow of Chaos and Arbiter Bibendi
~MK404 did the avatar

FESS, you gave me good times, and I had a lot of fun with you. I didn't get to say this the first time around, but...

This is Shadow of Chaos, or as I'm known now, Furby, FESS' only Coding and Hacking moderator, one of the guys who helped rebuild your main website, saying goodbye, FESS, and thanks for all the fish.
Furry Curry is Furry



"Fursona" isn't good for a pun on Persona. D:

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« Reply #2 on: November 27, 2007, 07:24:31 PM »

Values


4.1: Character Values

CE4C = Eliwood
CE80 = Hector
CEB4 = Lyn
CEE8 = Raven
CF1C = Geitz
CF50 = Guy
CF84 = Karel
CFB8 = Dorcas
CFEC = Bartre
D020 = Citizen
D054 = Oswin
D088 = Fargus
D0BC = Wil
D0F0 = Rebecca
D124 = Louise
D158 = Lucius
D18C = Serra
D1C0 = Renault
D1F4 = Erk
D228 = Nino
D25C = Pent
D290 = Canas
D2C4 = Kent
D2F8 = Sain
D32C = Lowen
D360 = Marcus
D394 = Priscilla
D3C8 = Rath
D3FC = Florina
D430 = Fiora
D464 = Farina
D498 = Heath
D4CC = Vaida
D500 = Hawkeye
D534 = Matthew
D568 = Jaffar
D59C = Ninian
D5D0 = Nils
D604 = Athos
D638 = Merlinus
D66C = Nils
D6A0 = Uther (no thumbnail)
D6D4 = Vaida
D708 = Wallace
D73C = Lyn
D770 = Wil
D7A4 = Kent
D7D8 = Sain
D80C = Florina
D840 = Rath
D874 = Dart
D8A8 = Isadora
D8DC = Eleanora (no thumbnail)
D910 = Legault
D944 = Karla
D978 = Harken
D9AC = Leila (no thumbnail)
D9E0 = Bramimond (no thumbnail)
DA14 = Kishuna
DA48 = Groznyi
DA7C = Wire
DAB0 = Bandit
DAE4 = Zagan
DB18 = Boies
DB4C = Puzon
DB80 = Bandit
DBB4 = Santals (no thumbnail)
DBE8 = Nergal
DC1C = Erik
DC50 = Sealen
DC84 = Bauker
DCB8 = Bernard
DCEC = Damian
DD20 = Zoldam
DD54 = Uhai
DD88 = Aion
DDBC = Darin
DDF0 = Cameron
DE24 = Oleg
DE58 = Eubans
DE8C = Ursula
DEC0 = Black Fang
DEF4 = Paul
DF28 = Jasmine
DF5C = Black Fang
DF90 = Jerme (morph)
DFC4 = Pascal
DFF8 = Kenneth
E02C = Jerme
E060 = Maxime
E094 = Sonia
E0C8 = Teodor
E0FC = Georg
E130 = Kaim
E164 = Merc
E198 = Denning
E1CC = Bern
E200 = Morph
E234 = Lloyd
E268 = Linus
E29C = Lloyd
E2D0 = Linus
E304 = Bandit
E338 = Bandit
E36C = Bandit
E3A0 = Laus
E3D4 = Laus
E408 = Pirate
E43C = Black Fang
E470 = Black Fang
E4A4 = Ostia
E4D8 = Black Fang
E50C = Guardian
E540 = Morph
E574 = Morph
E5A8 = Morph
E5DC = Caelin
E610 = Caelin
E644 = Caelin
E678 = Laus
E6AC = Laus
E6E0 = Zephiel
E714 = Elbert (no thumbnail)
E748 = Black Fang
E77C = Black Fang
E7B0 = Black Fang
E7E4 = Morph
E818 = Morph
E84C = Morph
E880 = Morph
E8B4 = Black Fang
E8E8 = Brendan
E91C = Limstella
E950 = Dragon
E984 = Batta
E9B8 = Bandit
E9EC = Zugu
EA20 = Bandit
EA54 = Bandit
EA88 = Bandit
EABC = Glass
EAF0 = Migal
EB24 = Bandit
EB58 = Bandit
EB8C = Bandit
EBC0 = Bandit
EBF4 = Bandit
EC28 = Carjiga
EC5C = Bandit
EC90 = Bandit
ECC4 = Bandit
ECF8 = Bandit
ED2C = Bug
ED60 = Bandit
ED94 = Bandit
EDC8 = Bandit
EDFC = Bandit
EE30 = Natalie (thumbnail only)
EE64 = Bool
EE98 = Bandit
EECC = Bandit
EF00 = Bandit
EF34 = Bandit
EF68 = Bandit
EF9C = Bandit
EFD0 = Heintz
F004 = Black Fang
F038 = Black Fang
F06C = Black Fang
F0A0 = Black Fang
F0D4 = Black Fang
F108 = Black Fang
F13C = Beyard
F170 = Black Fang
F1A4 = Black Fang
F1D8 = Black Fang
F20C = Black Fang
F240 = Black Fang
F274 = Black Fang
F2A8 = Black Fang
F2DC = Black Fang
F310 = Yogi
F344 = Caelin
F378 = Caelin
F3AC = Caelin
F3E0 = Caelin
F414 = Caelin
F448 = Caelin
F47C = Caelin
F4B0 = Eagler
F4E4 = Caelin
F518 = Caelin
F54C = Caelin
F580 = Caelin
F5B4 = Caelin
F5E8 = Caelin
F61C = Lundgren
F650 = Caelin
F684 = Caelin
F6B8 = Caelin
F6EC = Caelin
F720 = Caelin
F754 = Caelin
F788 = Caelin
F7BC = Tactician
F7F0 = Citizen
F824 = Citizen
F858 = Citizen
F88C = Citizen
F8C0 = Citizen
F8F4 = Citizen
F928 = Citizen
F95C = Citizen
F990 = Citizen
F9C4 = Merc
F9F8 = Pirate
FA2C = Bandit
FA60 = Citizen
FA94 = Citizen
FAC8 = Citizen
FAFC = Black Fang
FB30 = Black Fang
FB64 = Bandit
FB98 = Black Fang
FBCC = Morph
FC00 = Black Fang
FC34 = Black Fang
FC68 = Bandit
FC9C = Ostia
FCD0 = Rath's unit
FD04 = Bandit
FD38 = Bandit
FD6C = Bern
FDA0 = Guardian
FDD4 = Morph
FE08 = Laus
FE3C = Bandit
FE70 = Bandit
FEA4 = Bern
FED8 = Guardian
FF0C = Morph
FF40 = Guardian
FF74 = Black Fang
FFA8 = Lloyd (morph)
FFDC = Linus (morph)

4.2: Class Values

01B0 - Lord (Eliwood)
0204 - Lord (Lyn)
0258 - Lord (Hector)
03A8 - Knight Lord
03FC - Blade Lord
0450 - Great Lord
04A4 - Mercenary
04F8 - Mercenary (Broken)
054C - Male Hero
05A0 - Female Hero
05F4 - Male Myrmidon
0648 - Female Myrmidon
069C - Male Swordmaster
06F0 - Female Swordmaster
0744 - Fighter
0798 - Warrior
07EC - Male Knight
0840 - Female Knight
0894 - Male General
08E8 - Female General
093C - Male Archer
0990 - Female Archer
09E4 - Male Sniper
0A38 - Female Sniper
0A8C - Monk
0AE0 - Cleric
0B34 - Male Bishop
0B88 - Female Bishop
0BDC - Male Mage
0C30 - Female Mage
0C84 - Male Sage
0CD8 - Female Sage
0D2C - Male Shaman
0D80 - Female Shaman
0DD4 - Male Druid
0E28 - Female Druid
0E7C - Male Cavalier
0ED0 - Female Cavalier
0F24 - Male Paladin
0F78 - Female Paladin
0FCC - Troubadour
1020 - Valkyrie
1074 - Male Nomad
10C8 - Female Nomad
111C - Male Nomad Trooper
1170 - Female Nomad Trooper
11C4 - Pegasus Knight
1218 - Falcoknight
126C - Male Wyvern Rider
12C0 - Female Wyvern Rider
1314 - Male Wyvern Lord
1368 - Female Wyvern Lord
13BC - Soldier
1410 - Brigand
1464 - Pirate
14B8 - Berserker
150C - Male Thief
1560 - Female Thief
15B4 - Assassin
1608 - Dead Civilian
165C - Dancer
16B0 - Bard
1704 - Archsage
1758 - Magic Seal
17AC - Tent (labeled as "Transporter")
1800 - Dark Druid
1854 - Fire Dragon
18A8 - Male Civilian
18FC - Female Civilian
1950 - Nils (keeled over)
19A4 - Bramimond
19F8 - Male Peer
1A4C - Female Peer
1AA0 - Prince
1AF4 - Queen
1B48 - Civilian
1B9C - Corsair
1BF0 - Prince (front of Tactician?)
1C44 - Prince (Tactician lying down?)
1C98 - Prince (back of Tactician?)
1CEC - Child (back of Dancer)
1D40 - Fire Dragon (Ninian wounded)
1D94 - Dead Warrior
1DE8 - Male Child
1E3C - Female Child
1E90 - Transporter (Cart)
1EE4 - Female Sage (Limstella?)
1F38 - Archer riding Ballista
1F8C - Archer riding Iron Ballista
1FE0 - Archer riding Killer Ballista
2034 - Empty Ballista
2088 - Empty Iron Ballista
20DC - Empty Killer Ballista

4.3: Weapon Experience Values

00 - weapon disabled
01 through 1E - Skill level E
1F through 46 - Skill level D
47 through 78 - Skill level C
79 through B4 - Skill level B
B5 through FA - Skill level A
FB through FF - Skill level S

4.4: Support Values

00 through 4F - no support
50 - Level C support conversation is available.
51 through 9F - Support level C
A0 - Level B support conversation is available.
A1 through EF - Support level B
F0 - Level A support conversation is available.
F1 - Support level A

4.3: Item Values

00 = Nothing
01 = Iron Sword
02 = Slim Sword
03 = Steel Sword
04 = Silver Sword
05 = Iron Blade
06 = Steel Blade
07 = Silver Blade
08 = Poison Sword
09 = Rapier
0A = Mani Katti
0B = Brave Sword
0C = Wo Dao
0D = Killing Edge
0E = Armorslayer
0F = Wyrmslayer
10 = Light Brand
11 = Runesword
12 = Lancereaver
13 = Longsword
14 = Iron Lance
15 = Slim Lance
16 = Steel Lance
17 = Silver Lance
18 = Poison Lance
19 = Brave Lance
1A = Killer Lance
1B = Horseslayer
1C = Javelin
1D = Spear
1E = Axereaver
1F = Iron Axe
20 = Steel Axe
21 = Silver Axe
22 = Poison Axe
23 = Brave Axe
24 = Killer Axe
25 = Halberd
26 = Hammer
27 = Devil Axe
28 = Hand Axe
29 = Tomahawk
2A = Swordreaver
2B = Swordslayer
2C = Iron Bow
2D = Steel Bow
2E = Silver Bow
2F = Poison Bow
30 = Killer Bow
31 = Brave Bow
32 = Short Bow
33 = Long Bow
34 = Ballista
35 = Iron ballista
36 = Killer ballista
37 = Fire
38 = Thunder
39 = Elfire
3A = Bolting
3B = Fimbulvetr
3C = Forblaze
3D = Excalibur
3E = Lightning
3F = Shine
40 = Divine
41 = Purge
42 = Aura
43 = Luce
44 = Flux
45 = Luna
46 = Nosferatu
47 = Eclipse
48 = Fenrir
49 = Gespenst
4A = Heal
4B = Mend
4C = Recover
4D = Physic
4E = Fortify
4F = Restore
50 = Silence
51 = Sleep
52 = Berserk
53 = Warp
54 = Rescue
55 = Torch
56 = Hammerne
57 = Unlock
58 = Barrier
59 = Dragon Axe
5A = Angelic robe
5B = Energy ring
5C = Secret book
5D = Speedwings
5E = Goddess icon
5F = Dragonshield
60 = Talisman
61 = Boots
62 = Body ring
63 = Hero crest
64 = Knight crest
65 = Orion's bolt
66 = Elysian whip
67 = Guiding ring
68 = Chest key
69 = Door key
6A = Lockpick
6B = Vulnerary
6C = Elixir
6D = Pure water
6E = Antitoxin
6F = Torch
70 = Delphi Shield
71 = Member Card
72 = Silver Card
73 = White gem
74 = Blue gem
75 = Red gem
77 = Vaida's Spear
78 = Chest key
79 = Mine
7A = Light rune
7B = Iron rune
7C = Filla's Might
7D = Ninis's Grace
7E = Thor's Ire
7F = Set's Litany
80 = Emblem blade
81 = Emblem lance
82 = Emblem axe
83 = Emblem bow
84 = Durandal
85 = Armads
86 = Aureola
87 = Earth seal
88 = Afa's Drops
89 = Heaven seal
8A = Emblem seal
8B = Fell contract
8C = Sol Katti
8D = Wolf Beil
8E = Ereshkigal
8F = Flametongue
90 = Regal blade
91 = Rex Hasta
92 = Basilikos
93 = Reinfleche
94 = Heavy spear
95 = Short spear
96 = Ocean seal
99 = Wind Sword

4.4: Chapter Values

(Researched by VincentASM)

00 Prologue
01 Ch 1
02 Ch 2
03 Ch 3
04 Ch 4
05 Ch 5
06 Ch 6
07 Ch 7
08 Ch 7x
09 Ch 8
0A Ch 9
0B Ch 10
0C Ch 11 E
0D Ch 11 H
0E Ch 12
0F Ch 13
10 Ch 13x
11 Ch 14
12 Ch 15 H
13 Ch 15 E/ Ch 16 H
14 Ch 16 E/ Ch 17 H
15 Ch 16x E/ Ch 17x H
16 Ch 17 E/ Ch 18 H
17 Ch 18 E/ Ch 19 H
18 Ch 18x E/ Ch 19x H
19 Ch 19xx H
1A Ch 19 E/ Ch 20 H
1B Ch 20 E/ Ch 21 H
1C Ch 21 E/ Ch 22 H
1D Ch 22 E/ Ch 23 H
1E Ch 22x E/ Ch 23x H
1F Ch 23 E/ Ch 24 H (Lloyd)
20 Ch 23 E/ Ch 24 H (Linus)
21 Ch 25 H
22 Ch 24 E/ Ch 26 H
23 Ch 25 E/ Ch 27 H (Kenneth)
24 Ch 25 E/ Ch 27 H (Jerme)
25 Ch 26 E/ Ch 28 H
26 Ch 26x E/ Ch 28x H
27 Ch 27 E/ Ch 29 H
28 Ch 28 E
29 Ch 30 H
2A Ch 29 E/ Ch 31 H
2B Ch 29x E/ Ch 31x H
2C Ch 30 E/ Ch 32 H
2D Ch 32x H
2E Final Chapter 1
2F Final Chapter 2
30~41 Event maps
42 Special map (includes Leila)*
43~ Glitches (haven't check all though)

*=The special map (Map 42, we'll call it) has a hidden feature that will enable you to have all allies from the start. When the map is loading, tap start, and you'll see both all the allies, as well as all the enemies. If you use the chapter code again and go to a capture the throne map, you can have, from that point on, all your allies, no matter where you are.

Event maps:

30 Outside Araphen
31 Outside fort
32 Ostia
33 Castle
34 Laus
35 Nergal and kids flashback
36 Meeting with Uther
37 Athos' place
38 Messed up building
39 Town with Nino
3A Path to the HQ
3B Black Fang HQ
3C Forests and stuff
3D Nighttime village
3E Cave with Ninian
3F Ostia with Athos
40 Closed dragons gate
41 Link Arena

4.5: Turn Status Values

00 - not moved, like right at the beginning of your turn
10 - rescued and is carrying someone but not moved
42 - moved and grayed out
52 - moved, grayed out, has rescued someone and is carrying him/her
63 - was rescued and is being carried

4.6: Hidden Status Values

00 - No effect
10 - Has Afa’s Drops bonus
20 - Will drop last item upon death (last item is flashing green)
30 - Has Afa’s Drops bonus AND drops item upon death

4.7: Phase Values

00 = Player Phase
40 = Neutral Phase
80 = Enemy Phase
« Last Edit: January 03, 2008, 11:35:40 AM by Shadow of Chaos » Logged

Quote
[23:10:01] <+Darkslime> furby is only one letter away from furby HAHA
~Formerly Shadow of Chaos and Arbiter Bibendi
~MK404 did the avatar

FESS, you gave me good times, and I had a lot of fun with you. I didn't get to say this the first time around, but...

This is Shadow of Chaos, or as I'm known now, Furby, FESS' only Coding and Hacking moderator, one of the guys who helped rebuild your main website, saying goodbye, FESS, and thanks for all the fish.
Furry Curry is Furry



"Fursona" isn't good for a pun on Persona. D:

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« Reply #3 on: November 27, 2007, 07:24:53 PM »

Experimental Codes

Note: These codes are NOT advised to be used in any fashion. They are only here because they are actual codes.
Remember: I nor FESS is responsible for damages to your cartridge or game due to you using these codes.



32020174 000F: This code Enables the option found in Fire Emblem 6: The one that gives your units the default colorizations. While it SHOULD work to perfection, it is dealing with things that FE6 was not, and it was abandoned. As such, I am unsure of how it will react to characters such as Nino!Sage, Lucius, Legault, just to name a few. If anyone who tests this finds that it does work perfectly, this will be moved to the "Code" Page. (To get it, scroll down to the very bottom of the "Options" Menu in the game, just like in FE6. (Originally found by Arcane)

32025070 00XX: A Load Modifier. This code has not been figured out enough for me to even RECOMMEND touching. Stay away until more is figured out. A few things have been figured out, but none of them are good enough to post. (Originally found by Arcane)

32025078 00XX: Enables Extra Options in the "Extras" Menu. Currently, it has not been figured out enough to offer anything really worthwhile. (Originally found by Arcane)
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Quote
[23:10:01] <+Darkslime> furby is only one letter away from furby HAHA
~Formerly Shadow of Chaos and Arbiter Bibendi
~MK404 did the avatar

FESS, you gave me good times, and I had a lot of fun with you. I didn't get to say this the first time around, but...

This is Shadow of Chaos, or as I'm known now, Furby, FESS' only Coding and Hacking moderator, one of the guys who helped rebuild your main website, saying goodbye, FESS, and thanks for all the fish.
Nathan



Validation of Dedication.

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« Reply #4 on: November 28, 2007, 10:28:56 AM »

I'm sure the answer's going to be an obvious smack in the face. But how do I use the chapter values?
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Nintenlord



Bigger than Mario...

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« Reply #5 on: November 28, 2007, 11:49:10 AM »

I'm sure the answer's going to be an obvious smack in the face. But how do I use the chapter values?

3.7: Misc. Codes


Money - 8202BC00 ZZZZ
Chapter Code - 8202BC06 00ZZ
Turn Number - 3202BC08 00ZZ
Phase - 3202BC07 00ZZ

Enter before loading chapter and turn of right after loading.
Logged

Quote from: Mage Knight 404
Even the Armads is trembling at your awesomeness.

Check my FE 7 hack in here.
And while your at it, check my hacking utilities in here.
Nathan



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« Reply #6 on: November 28, 2007, 02:22:32 PM »

Thank you sir.
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Naesala
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« Reply #7 on: December 19, 2007, 03:07:31 PM »

Note that Values under classes that have asterisks(*) after them are slightly dangerous.
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"Fursona" isn't good for a pun on Persona. D:

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« Reply #8 on: December 19, 2007, 03:30:13 PM »

Note that Values under classes that have asterisks(*) after them are slightly dangerous.

Not only does that not have ANYTHING to do with ANY question that has been asked, it's also flat out wrong- Those classes just don't work. There's little anything "Dangerous" about them. And following on that mode of thought, I've removed the asterisks.
« Last Edit: December 19, 2007, 03:42:17 PM by Shadow of Chaos » Logged

Quote
[23:10:01] <+Darkslime> furby is only one letter away from furby HAHA
~Formerly Shadow of Chaos and Arbiter Bibendi
~MK404 did the avatar

FESS, you gave me good times, and I had a lot of fun with you. I didn't get to say this the first time around, but...

This is Shadow of Chaos, or as I'm known now, Furby, FESS' only Coding and Hacking moderator, one of the guys who helped rebuild your main website, saying goodbye, FESS, and thanks for all the fish.
VincentASM is too important to have a messed up name



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« Reply #9 on: January 03, 2008, 08:14:38 AM »

SoC, I don't know if you or somebody figured it out, but I think I know how to get the alternate character selection in the debug map (value 42).

When starting the chapter, keep tapping Start.
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FE3 translation patch | Serenes Forest (Fire Emblem info here~)
Furry Curry is Furry



"Fursona" isn't good for a pun on Persona. D:

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« Reply #10 on: January 03, 2008, 11:31:10 AM »

SoC, I don't know if you or somebody figured it out, but I think I know how to get the alternate character selection in the debug map (value 42).

When starting the chapter, keep tapping Start.

... Part of me is so annoyed right now, because I found that originally and had NO idea how on earth I got it, only to find it was something that simple.

Another part of me is glad that I'm not insane.
Logged

Quote
[23:10:01] <+Darkslime> furby is only one letter away from furby HAHA
~Formerly Shadow of Chaos and Arbiter Bibendi
~MK404 did the avatar

FESS, you gave me good times, and I had a lot of fun with you. I didn't get to say this the first time around, but...

This is Shadow of Chaos, or as I'm known now, Furby, FESS' only Coding and Hacking moderator, one of the guys who helped rebuild your main website, saying goodbye, FESS, and thanks for all the fish.
VincentASM is too important to have a messed up name



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« Reply #11 on: January 03, 2008, 03:22:22 PM »

XD

On a similar note, the equivalent map (44) in the Japanese version is slightly more interesting.

  • If you start the chapter with the default selection, Eliwood comes in and appears to initiate the village dialogue in Chapter 11E that gives you the Dracoshield.
  • The overall map is much larger, with the rest of the map resembling Chapter 30E/32H.
  • Most of the villages actually work, although if they do it initiates a dialogue with Nino and Jaffar who show the various alternate portraits (eh. Angry, sad) of the main Lord (I had Eliwood)?
  • The last two villages are an useless armoury and vendor
  • The snags break properly...
« Last Edit: January 03, 2008, 03:25:31 PM by VincentASM » Logged


As usual, avatar and signature image by NTG : o
FE3 translation patch | Serenes Forest (Fire Emblem info here~)
Furry Curry is Furry



"Fursona" isn't good for a pun on Persona. D:

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« Reply #12 on: January 03, 2008, 04:50:34 PM »



On a similar note, the equivalent map (44) in the Japanese version is slightly more interesting.

  • If you start the chapter with the default selection, Eliwood comes in and appears to initiate the village dialogue in Chapter 11E that gives you the Dracoshield.
  • The overall map is much larger, with the rest of the map resembling Chapter 30E/32H.
  • Most of the villages actually work, although if they do it initiates a dialogue with Nino and Jaffar who show the various alternate portraits (eh. Angry, sad) of the main Lord (I had Eliwood)?
  • The last two villages are an useless armoury and vendor
  • The snags break properly...

With the address difference being +4, IIRC, would you be stating that the difference for the Map Values is +2? Or is this a unique case? (Either way, I'm off to screw with this myself- Maybe see what the European version has to offer).

EDIT: Hum. Darn, the European version has nothing unique. I'll test the Spain version later.
« Last Edit: January 03, 2008, 05:05:34 PM by Shadow of Chaos » Logged

Quote
[23:10:01] <+Darkslime> furby is only one letter away from furby HAHA
~Formerly Shadow of Chaos and Arbiter Bibendi
~MK404 did the avatar

FESS, you gave me good times, and I had a lot of fun with you. I didn't get to say this the first time around, but...

This is Shadow of Chaos, or as I'm known now, Furby, FESS' only Coding and Hacking moderator, one of the guys who helped rebuild your main website, saying goodbye, FESS, and thanks for all the fish.
VincentASM is too important to have a messed up name



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« Reply #13 on: January 04, 2008, 07:50:14 AM »

Quote
With the address difference being +4, IIRC, would you be stating that the difference for the Map Values is +2? Or is this a unique case? (Either way, I'm off to screw with this myself- Maybe see what the European version has to offer).

I think it's more of an unique case. The "regular" chapters have the same values as in the NA version, but after 2F (?) there's two maps that won't load and then the funky maps begin.
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As usual, avatar and signature image by NTG : o
FE3 translation patch | Serenes Forest (Fire Emblem info here~)
Furry Curry is Furry



"Fursona" isn't good for a pun on Persona. D:

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« Reply #14 on: January 04, 2008, 05:11:39 PM »

I think it's more of an unique case. The "regular" chapters have the same values as in the NA version, but after 2F (?) there's two maps that won't load and then the funky maps begin.

Funky to what degree? Glitchy and don't work, or just different?
Logged

Quote
[23:10:01] <+Darkslime> furby is only one letter away from furby HAHA
~Formerly Shadow of Chaos and Arbiter Bibendi
~MK404 did the avatar

FESS, you gave me good times, and I had a lot of fun with you. I didn't get to say this the first time around, but...

This is Shadow of Chaos, or as I'm known now, Furby, FESS' only Coding and Hacking moderator, one of the guys who helped rebuild your main website, saying goodbye, FESS, and thanks for all the fish.
VincentASM is too important to have a messed up name



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« Reply #15 on: January 05, 2008, 06:55:15 AM »

Sorry, I meant the event ones that are already listed XD
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As usual, avatar and signature image by NTG : o
FE3 translation patch | Serenes Forest (Fire Emblem info here~)
legaultjr
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« Reply #16 on: August 05, 2008, 06:18:39 PM »

I don't get the part about the editing of characters with the 48 HEX and stuff... Example please?
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Suzuka



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« Reply #17 on: September 27, 2008, 06:15:42 PM »

thanks for the codes!!!

I feel invincible now!!
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Arcane
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« Reply #18 on: October 24, 2008, 01:24:05 PM »

The Great Arcane returns with his suite recoded with no help this time!

Because I had to ask here for help, I figure I'll post it here.

Notes: Select+UP for portrait upwards, select+down for portrait downwards, select+left for class down, select+right for class up.
(whose genius idea was it to put copypastable lines into the code tag? christ.
FE7 Suite: Affects first character. There are ways to change who's the first character. Is now pretty close to 100% safe, if you go over/under the maximums it'll loop around to the closest safe option. I'll port this to FE6 within a few days, though it's easy as dirt to do so. I've got a code for FE8, but I want to test it more.
74000130 03BB
E25b50F0 0008
725b50F1 0001
E202BD50 0034
725b50F1 0001
825B50F0 0000
74000130 037B
E25b50F2 0008
725b50F3 0001
E202BD50 FFCC
725b50F3 0001
825b50f2 0000
74000130 03EB
E25b50F4 0008
725b50F5 0001
E202BD54 0054
725b50F5 0001
825b50f4 0000
74000130 03DB
E25b50F6 0008
725b50F7 0001
E202BD54 FFAC
725b50F7 0001
825b50f6 0000
7202BD50 CE18
8202BD50 FFDC
7202BD50 0010
8202BD50 CE4C
7202BD54 015C
8202BD54 20DC
7202BD54 2130
8202bd54 01B0
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